Requirements for building a Coriolis starport

Most T1 facilities are, what, 5000t of cargo? That's like, 8 hauls, tops... a one-hour session if that.
from 7-19K t . Another thing is important: as it turned out, in order for Coriolis to change the economy, special conditions are needed, i.e. if you want a market with the L platform, you need to have several special buildings on the surface and Coriolis above it, and so on for each planet. And this changes everything.
 
... And this changes everything.
Does it? In what way?

If I had to guess, it's the idea of "I wanted a coriolis/orbis which has a X economy, Y services and Z ships and outfitting" and suddenly realising not only do you not just build that, but that it's going to take some time playing the game?

If so... it used to be that getting an Anaconda (without even thinking about engineering) took effort too... then we got engineering and people would land in the game Day 1 wanting a fully engineered Anaconda, and being shocked that there was a lot to do to get there.

Yes, I'm tracking that thread. Although there's a lot that's good to be confirmed, there's nothing that I'd consider "changes everything". Everything you said was in the codex right? (again, lacking the specifics, but the general ideas were there)
 
that we play a game without knowing the rules. Everything we've been building these weeks is now almost useless. And yes, I personally don't think that transportation from A to B can be called good gameplay. When we designed Anacondas, it wasn't a repetitive, monotonous routine. Construction does not need to be fast or easy, it needs to be interesting.

"Everything you said was in the codex right? (again, lacking the specifics, but the general ideas were there)"

this is not in the codex, or show me where exactly
 
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"Everything you said was in the codex right? (again, lacking the specifics, but the general ideas were there)"

this is not in the codex, or show me where exactly
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Its even nebulous still what that is in English. The local body. Is that the planet and moons? The planet only? The moon of the planet only? Are moons with a single build slot useless?
 
Its even nebulous still what that is in English. The local body. Is that the planet and moons? The planet only? The moon of the planet only? Are moons with a single build slot useless?
Local body I thought was pretty obvious in that it means the body something orbits/is in orbit of (i.e the local orbit), as opposed to a stellar orbit etc..
Is there a better two-word desceription than "local body" to refer to "things that are on the surface of or in orbit of a specified body" without being such a mouthful?

Moons with a single build slot aren't really useless... not all facilities exist to influence economy, so plenty of reason to build other things in those slots.
 
Well. I didn’t. But thanks.

ETA: Not being short either. It leaves a question in my mind about planets that have moons but nothing available terrestrial. That seems to be an awful position for your station. I read the local body as the body orbiting the star and would have considered its moons in that. If it’s not the case then again it’s something that I’ve wasted my effort by not understanding what influences are “system” and what are local to a single body only. Which is frustrating because some extra words are free. But yes, I can absolutely see where body means exactly one body’s surface and direct orbit too.
 
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cmdrs,only in this sense there is no understanding, these are different things in our language. I think that here, only a translation error

I read the original in English - I understood
 
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Not really a good indication considering the number of bridge systems people have been plopping down purely to reach the systems they are interested in fully developing. Of course we're going to end up with a lot of systems where people drop a single outpost then move on.
If that's so, then you would expect the ration of completed to claimed to be much much higher than 2:1.
 
I'm hoping there's a wider influence or my Coriolis orbiting a non-landable will be a waste of time. I've built two refinery hubs elsewhere in the system, will see if that has any effect.
 
I'm hoping there's a wider influence or my Coriolis orbiting a non-landable will be a waste of time. I've built two refinery hubs elsewhere in the system, will see if that has any effect.
My first Coriolis is almost done. It is in a well developed system, but I placed it orbiting the sun. I have really low expectations.

I plan to build the 2nd Coriolis over the ideal developed planet next week.
 
I'm hoping there's a wider influence or my Coriolis orbiting a non-landable will be a waste of time. I've built two refinery hubs elsewhere in the system, will see if that has any effect.
I'm desperately clinging this hope as well. I further hope that "influence" is used rather than "dictate" to suggest that an economy will develop one way or another if/when the population grows one way or another, and that proximity to installations is just one of the most influential factors, and not the only factor.
 
That’s closer than me on the edge of the bubble. The nearest one to me is about 200 ly.

That said, three of them are between 200 and 220 ly. So I guess I have a choice to park a carrier at.
 
I'm hoping there's a wider influence or my Coriolis orbiting a non-landable will be a waste of time. I've built two refinery hubs elsewhere in the system, will see if that has any effect.
Yeah, I wish I had not started with a Coriolis at a non landable planet.
 
Meh. I have a 50% Coriolis construction site over a ringed gasgiant with no further slots. My smaller stuff is elsewhere in the system. Looks like not much point in continuing the deliveries to that one. :/
What a motivation killer.
 
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