In terms of idle heat percentage, no, it doesn't seem to; the only ship attribute in play there is the maximum dissipation rate, because the idle heat level is precisely the level at which heat dissipation equals heat generation. But in terms of heat value, that's where you'd multiply the percentage level by the ship's heat capacity, so if two ships both idle at 50% heat level but one of them has a much higher capacity, then 50% of that higher capacity means more "heat units" than 50% of a lower capacity. Whether those heat units matter for anything I'm not sure; it's possible that would make a difference for the range at which the ship can be resolved by another ship's sensors, and I know someone was doing some research on that not long ago.Interesting! So the thermal capacity doesn't factor into idle temperature?
edit: In theory you could test this by finding two ship hulls with identical maximum dissipation rates but different heat capacities, equip them for exactly the same MW of power draw and power plant efficiency, and see if their idle heat level percentage is the same. I just scanned through my data and it looks like possible pairs for such a test would be the Federal Dropship and Alliance Chieftian (heatdismax:46.5, heatcap:331 vs 289), the Federal Assault Ship and Alliance Crusader (heatdismax:45.23, heatcap:286 vs 316), Alliance Challenger and Federal Gunship (heatdismax:51.4, heatcap:316 vs 325), or the Fer-de-Lance and Mamba (heatdismax:41.63, heatcap:224 vs 165).
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