Thanks for the info! I'm add it to the OP when I finally drag my lazy tail out of bed.I hope this isn't thread necro...
Beluga
7A Thrusters 9.12MW
6A Power Plant 0.40 heat efficiency
117 seconds
427(426.8) capacity
Thanks for the info! I'm add it to the OP when I finally drag my lazy tail out of bed.I hope this isn't thread necro...
Beluga
7A Thrusters 9.12MW
6A Power Plant 0.40 heat efficiency
117 seconds
427(426.8) capacity
Start | End | Duration |
20:30:30 | 20:31:41 | 1m11s |
20:36:30 | 20:37:41 | 1m11s |
20:39:35 | 20:40:46 | 1m11s |
Krait Mk2
6E Power Plant (Stock) - Heat Efficiency 1.0
5C Thrusters (Stock) - Power Draw: 5.1MW
Start End Duration 20:30:30 20:31:41 1m11s 20:36:30 20:37:41 1m11s 20:39:35 20:40:46 1m11s
71 * 1 * 5.1 = 362.1 BTU
Considering this is meant to be the Alliance's Smuggling ship for the naughty commanders accourding to Frontier; it's kind of terrible. +450 IMO for smuggling.
My python & corvette idle at 10%mine idles at 19%
Thanks for the info. Updating the OP.Krait Mk2
6E Power Plant (Stock) - Heat Efficiency 1.0
5C Thrusters (Stock) - Power Draw: 5.1MW
Start End Duration 20:30:30 20:31:41 1m11s 20:36:30 20:37:41 1m11s 20:39:35 20:40:46 1m11s
71 * 1 * 5.1 = 362.1 BTU
Considering this is meant to be the Alliance's Smuggling ship for the naughty commanders accourding to Frontier; it's kind of terrible. +450 IMO for smuggling.
It has literally the exact same core modules as the python, but a lower heat capacity. Regardless of how quiet it is, it is objectively (significantly) inferior to the python from a heat management standpoint. Kind of strange, since the Krait was billed as a more smuggler-friendly option to the python.engineer it. mine idles at 19% with 6c bi weaves active and 14% with them off
7a efficient power plant, 6a clean drives both with thermal load reduction
she's a quiet ship
engineer it. mine idles at 19% with 6c bi weaves active and 14% with them off
7a efficient power plant, 6a clean drives both with thermal load reduction
she's a quiet ship
Krait Mk2
6E Power Plant (Stock) - Heat Efficiency 1.0
5C Thrusters (Stock) - Power Draw: 5.1MW
Start End Duration 20:30:30 20:31:41 1m11s 20:36:30 20:37:41 1m11s 20:39:35 20:40:46 1m11s
71 * 1 * 5.1 = 362.1 BTU
Considering this is meant to be the Alliance's Smuggling ship for the naughty commanders accourding to Frontier; it's kind of terrible. +450 IMO for smuggling.
Could be. That could actually be useful, if it's the case. I'll have to test for this next time I find the motivation to play the game.Concerning the Krait, my bet is that what Frontier's livestream remarks meant is that they've given it a really low sig.
Remember that heat signature (which affects sensor resolution, gimbal weapon tracking and availability of seeker missile lock) is a product of
- Temperature
- Range
- Hidden Sig Value: Dev specified but not stated
... with emissive and SR providing their own overlays.
If I am correct, then in precisely the same way that an Anaconda (high sig) will resolve and become targetable by missiles at a much longer range than a Viper III (low sig) running at the same temperature %, a Python at a given temperature % will resolve and become targetable by missiles at a much longer range than a Krait.
Which presumably has the same effect on NPC cop scans.
Added to the OP. Until one or the other is verified by a third party, I'll just show both numbers.I seem to have drawn a different set of data, using the Krait's default modules:
7E Power Plant (Stock) - Heat efficiency 1.0
6E Thrusters (Stock) - Power Draw: 5.04MW
Durations:
88.35s
88.40s
88.37s
88.37s * 1 * 5.04 = 445.38 BTU
This seems to make considerably more sense, as it puts it roughly on par with the Python's BTU of 450. At 362, it has considerably lower BTU than its Medium class should provide it (right next to the Vulture).
To some degree, yes. The higher (worse) your thermal efficiency is, the more heat your power plant will generate powering your modules. The higher this idle heat is, the more of your ship's natural cooling capacity is "used up", and thus not being used to deal with FSD charging heat and heat from the star.Will heat efficiency significantly affect heat rise when charging a FSD close to a star?
My python & corvette idle at 10%
I have better stats on an Asp Scout (just pointing out due to the 'smuggler' role).
Gunship (6A Low Emission 4, 6A Clean Drive 3): 442 (339 sec X 0.16 X 8.16MW )
What I'm doing wrong?
Just did a couple tests for the Krait and the Challenger
Krait:
7A Power Plant - Heat efficiency .4
6A Thrusters - Power Draw: 7.56MW
Durations:
149.39s
149.31s
149.39 * .4 * 7.56 = 451.76
Challenger:
6A Power Plant - Heat efficiency .4
6A Thrusters - Power Draw: 7.56MW
Duration:
156.9
156.9 * .4 * 7.56 = 474.5
excuse me if it seemed as i was bragging about having the best.
Update: Sorry, I made mistake, first time I stopwatched when just hit 90's instead of late 90's with message, so here's my updated numbers:
Gunship (6A Low Emission 4, 6A Clean Drive 3): 475 (364sec X 0.16 X 8.16MW )