chrisslie Nov 21, 2019 #1 It often happens that players can not use blueprints because they have not researched some objects yet. Is it possible for the players to see what needs to be researched to use the BluePrints? For example through tags?
It often happens that players can not use blueprints because they have not researched some objects yet. Is it possible for the players to see what needs to be researched to use the BluePrints? For example through tags?