Reselling animals intended or not?

I have taken part in a steam discussion about that. Most People think that you are a really bad guy when you resell animals. I do not since I think it is an intended ingame mechanic with a free market. What do ou think?
 
Call me a bad person but I was happy to be rid of those annoying baby Warthogs that kept breaking out and ruining my zoo :ROFLMAO::ROFLMAO::ROFLMAO:
Some people are afraid, that prices could raise to an insane level, because of reselling. I do not, because animals are more or less infinite in the game and the trade center space is limited. Will the trade system remain that way in the final version?
 
If you mean buying and immediately reselling then, in my opinion, yeah that’s not nice. If you mean buying an animal having it breed and then reselling and buying a new animal then no. That’s just thinking about the inbreeding ahead of time
 
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It's fine in most normal contexts, and I don't even really think prices need to be limited either. What makes this an issue is when people watch for lower priced animals for the sole purpose of snapping them up and re-listing them immediately at a higher price, without the animal ever entering their zoo.
 
Correct me if I'm wrong but isn't the player limited to how many animals they can store in the trade center to 30? Maybe it can be upgraded to more, I'm not sure.

If I breed animals and get to sell them on the market then I get the cc's for said animal. If someone buys that animal then places it back on the market at a higher price what is that to me? It doesn't hurt me any. If they charge too much no one is going to pay for it at their marked up price either.

Another point to make about animals being marked up on the market is that players are placing them there at the marked up price with the intent and hopes that no one will buy the said animal. In essence they are protecting their asset and keeping it in stasis by placing it on the market. They are holding onto it this way as they are preventing others from buying the animal because the price they set is maxed out and at the same time the animal doesn't age. The animal is then available for them to use at a later time within their own zoo. For example, I seen a lion on the market that was priced at 10,000 cc. I almost bought it since I had 17,000 cc saved up. But I didn't buy it even though the animal was gold level and only 2.7 years old and had size gene of 100, longevity gene of 100, and fertility gene of 100. The immunity gene was lower, still in blue, but was irrelevant since disease was disabled in the beta. If any animal was worth 10,000 cc in the game it was that animal.

It's the players duty and obligation to decide what to charge for each animal and conservation credits are a necessary thing to acquire animals in this game. It's also the players duty and obligation to watch what they are purchasing and for how much. It's the players duty and obligation to manage their own parks and animals - no one elses! There will be animals available at various prices. Just be patient.

One piece of advice from me to you is don't buy infertile animals - ever! If you look for animals that are fertile, even at a marked up price, you should get a return on your conservation credits when that animal produces offspring. Build a breeding pen for that animal if you have to so you can watch over it better and easier. Mate that animal with animals that have higher gene stats in attempts to breed higher quality animals and you too soon will be able to place animals on the market that have high stats in their gene pools and you'll be able rake in the cc's.
 
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If you want to use the trade center as a save to have that animal later you can do so without putting it up on the market- works perfectly fine. Believe me, those players really want to have that much CC for their animal. Some might even just hope for someone to buy ot overpriced without noticing.
 
If you want to use the trade center as a save to have that animal later you can do so without putting it up on the market- works perfectly fine. Believe me, those players really want to have that much CC for their animal. Some might even just hope for someone to buy ot overpriced without noticing.

Not in my experience in the beta it hasn't worked fine leaving animals in the trade center. Protesters protesting the animal that has been in there too long. Placing the animals in the market have prevented the protesters. Similarly the same with quarantine.
 
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Not in my experience in the beta it hasn't worked fine leaving animals in the trade center. Protesters protesting the animal that has been in there too long. Placing the animals in the market have prevented the protesters. Similarly the same with quarantine.

Oh, really? never had that occur to me. I felt like my nile monitor was in trade center forever. Obviously not long enough...
 
Oh, really? never had that occur to me. I felt like my nile monitor was in trade center forever. Obviously not long enough...

It happened to me with a few different species. I just thought that the protesters were supposed to protest animals being locked out of the habitats and locked in cages if they spent too much time there. The only options were to leave the animals in their habitats where they would fight other animals or breed with their siblings (which resulted in bad gene pools) or develop low welfare issues or place them in the market and at a high price so I could maintain the animal.

For players who wish to avoid the over priced animals there are options for them. They can select the martini cup looking icon next to price then select the switch button next to where it says "Show conservation listings" then use the slide bars to narrow the price range they wish to purchase an animal within.
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It's not that complicated and it should satisfy everyone's needs.

edit: you can even flip that switch on and off to update the list of animals you want to see within your defined price range. This allows you to watch the market without having to exit and re-enter and go through the whole process again.
 
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Not in my experience in the beta it hasn't worked fine leaving animals in the trade center. Protesters protesting the animal that has been in there too long. Placing the animals in the market have prevented the protesters. Similarly the same with quarantine.
This happens only if the Wellfare of the Animal is low at the Moment when you put it in the Trade Center
 
I don't like it when people buy cheaper animals and immediately turn around to resell them at a higher cost. Some people put cheaper animals out there to help newer players get more animal variety

I think there should really be a couple year cooldown before you can sell an animal. Call it a health thing, where the animal needs to destress from the move before you move them again

so say you buy an animal, you now have to keep it in your zoo for at least 3 or 5 years before you can sell it again. This will prevent rapid turn arounds to inflate the market prices on animals
 
I don't like it when people buy cheaper animals and immediately turn around to resell them at a higher cost. Some people put cheaper animals out there to help newer players get more animal variety

I think there should really be a couple year cooldown before you can sell an animal. Call it a health thing, where the animal needs to destress from the move before you move them again

so say you buy an animal, you now have to keep it in your zoo for at least 3 or 5 years before you can sell it again. This will prevent rapid turn arounds to inflate the market prices on animals
Sorry for double post, but YES to all of it, Some players just want to be fair when they price their animals cheap or normal. If kindness is used against you and someone is making profit out of your work, then, in all honesty, multi-player is not for me.
 
The sliders are a pain in the b... honestly. I wish we could just enter the numbre. And since the filters are not saved, frequently checking the market is annoying as well, tbh.

I agree completely that the sliders are a pain. But they are better than nothing.

As far as updating the market: that's a necessary evil. Unfortunately.

Sorry for double post, but YES to all of it, Some players just want to be fair when they price their animals cheap or normal. If kindness is used against you and someone is making profit out of your work, then, in all honesty, multi-player is not for me.

Who gets to, among the player base, define what's 'fair'? In this case what is or isn't 'fair' is subjective and it is in the eyes of the beholder. Meaning, what you think is 'fair' others can and have the right to disagree. For example, who is it 'fair' to to under sell animals to? If all the animals are sold at discount prices then it becomes more difficult and time consuming for everyone to generate cc's. It also makes the franchise mode less challenging. Is that 'fair'?

If you put the time and effort in to breed animals that have high gene stats why should the breeder be forced to sell those animals at discount prices? Why don't they deserve to sell their animals for more than animals that have 0 fertility or immunity? Isn't the point of the game, especially the franchise mode, to breed animals with the highest stats possible and to sell their offspring for a profit? If you take that away then you ruin the game, JMO.
 
it'd make sense realistically as well, to have a timed cooldown before you can resell. animals aren't just shipped to a zoo and immediately shipped to another zoo. They have a observation period before they travel again, they're monitored and made sure to be okay and recovered before they're shipped out again.
 
it'd make sense realistically as well, to have a timed cooldown before you can resell. animals aren't just shipped to a zoo and immediately shipped to another zoo. They have a observation period before they travel again, they're monitored and made sure to be okay and recovered before they're shipped out again.

I have a suspicion that when the game is released on November 5 animals will need to go into the quarantine building and wait there before the player should put them into a habitat. I have this suspicion because disease was inactive in the beta. If that be the case It, therefore, does make sense to keep the animals in quarantine before the animal can be resold on the market. At the very least players should do that of their own accord so they aren't spreading disease across the market and to zoo after zoo.
 
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