The one-minded approach in all these so called C&P threats baffles me. Either there are so many carebears here that nobody wants a CRIMINAL CAREER (clarification: no, we don't have that now), or the lynch mob mentality is still to strong and happens to be also in the most vocal members here.
You only yell PUNISH! PUNISH! PUNISH! SHAME! SHAME! SHAME! while offering nothing in return. I know this is wasted bandwith but I will try to voice it once again in different words as apparently seeing consequences of one's own actions is lost on almost all of those people.
Dear Ganker's Lynchers!
If having more diverse gameplay avenues does not interest you (in a form of a karma system and both lawful and criminal careers), perhaps a warning that you failed to predict what your proposed changes (can't land, rebuys, fines, spikes and whips) will do. Namely, removing all aspects of player to player fight in game. Because you will drive all PvP from E: D, there will be one less activity to do in game. That's good, right? Well, except for the fact that
a) you will have only sterile "hunt X criminals" - of which all will be NPCs because CMDRs would be AFRAID of getting wanted status,
b) if accident happens (for example an in station collision, not so unheard of) with a shieldless paperweight trader (no gankers = no shields, right?) will result in all that god's wrath being brought upon you
c) you will invalidate all engineer gameplay besides FSD upgrades (why bother, not like there is need for that outside pvp)
d) you will the dead body of powerplay even more because it requires you to get your hands dirty each week
All in all - you will remove the only one dangerous element this game still has. And trust me, less gameplay choices are not good.