Modes Restrict or remove PvE from the game, making Open a nicer place

Okay let me pretend you're not trying to troll me with circular argumentation…

That's the whole point of it.
Since PowerPlayers/BGS Players can be shot in Open, which doesn't provide any benefit over S/PG (regarding PP/BGS), most of them simply go play their influence in S/PG, where their efforts can't be hindered by PvPers. Nothing against it, since it's the logical thing to do. That leaves the people interested in PvP with no means of influencing the BGS/PP using PvP ways, which in hindsight has drowned these features into an uninteresting state and a myriad of forum sperging.

All we're asking is for ways of influencing PP/BGS with PvP stuff. While PvE stuff can continue being done in S/PG.

OMG why do I have to draw…

My point that you missed and thought I was trolling is that you are influencing PP/BGS even when you PVP... just because it is not PVP specific does not mean you are not influencing it with pvp. You are asking for new things to be added that are open/pvp specific.. yet you have an advantage already over those who PP in solo. So you are asking for an even bigger advantage.
 
My point that you missed and thought I was trolling is that you are influencing PP/BGS even when you PVP... just because it is not PVP specific does not mean you are not influencing it with pvp. You are asking for new things to be added that are open/pvp specific.. yet you have an advantage already over those who PP in solo. So you are asking for an even bigger advantage.

My point that you missed is that it doesn't work that way because I can't fight invisible people. Having an additional feature that actually rewards PP Merits to people who kill enemies or directly fight over PP hubs or objectives will surely weight on people's decision into PvPing. There are lots of enemy factions/groups who wait for something like this.
 
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My point that you missed is that it doesn't work that way because I can't fight invisible people. Having an additional feature that actually rewards PP Merits to people who kill enemies or directly fight over PP hubs or objectives will surely weight on people's decision into PvPing. There are lots of enemy factions/groups who wait for something like this.

Do you mean, under the current system CMDRs should be worth merits in PP if killed while aligned to a power?
 
My point that you missed is that it doesn't work that way because I can't fight invisible people. Having an additional feature that actually rewards PP Merits to people who kill enemies or directly fight over PP hubs or objectives will surely weight on people's decision into PvPing. There are lots of enemy factions/groups who wait for something like this.

I didn't miss it but again... another way in PP that you as a pvp benefit over those who play in solo... more ways to earn merits that they can't combat.
 
I didn't miss it but again... another way in PP that you as a pvp benefit over those who play in solo... more ways to earn merits that they can't combat.

Okaaay,…
My turn to follow Nineties and
I'm sorry m8, I dunno what I'm talking about, I'm out.


Peace [cool]
 
There are lots of inclusive suggestions that you're aware of, Jockey…
Don't try to bait me, love

Wasn't trying to bait at all, was asking for clarification.
I've been saying sinc the start that CMDRs should be worth merits.
I find it insulting that while I was aligned to Blue, if another CMDR had killed me, I was worth nothing for it.

The way your worded what I quoted seemed to suggest we were on the same page.

The only thing is, FDev are worried it would be abused (and we know it would, it's why player bounties were reduced to 1 million).
So FDev would have to put a cool down on the kill timer, so while CMDRs would be worth the same as NPCs, they wouldn't be worth "farming".

And please don't expect me to remember every suggestion ever made, I've been here too long and read too much nonsense from the open only crowd to recall everything ever written.
 

You sure?
This is the only Jenner I'm aware of;

Caitlyn_Jenner.jpeg


:D
 
Wasn't trying to bait at all, was asking for clarification.
I've been saying sinc the start that CMDRs should be worth merits.
I find it insulting that while I was aligned to Blue, if another CMDR had killed me, I was worth nothing for it.

The way your worded what I quoted seemed to suggest we were on the same page.

The only thing is, FDev are worried it would be abused (and we know it would, it's why player bounties were reduced to 1 million).
So FDev would have to put a cool down on the kill timer, so while CMDRs would be worth the same as NPCs, they wouldn't be worth "farming".

And please don't expect me to remember every suggestion ever made, I've been here too long and read too much nonsense from the open only crowd to recall everything ever written.

Alright, I stand corrected.
Yup merits
 

ALGOMATIC

Banned
Doesn't matter if they effect me now, or if I decide to PP later.
I paid for full access to all content Frontier makes, so did you.

If you want to remove content from others, then others get to decide in return what content we take form you - I pick PvP, all player to player damage can be removed.

So you get PP locked to open, I don't have to put up with your antics in open, I'll just ghost right through you.

Thanks for your time, deals is done, you may go now :)

Lolwut?
 

ALGOMATIC

Banned
My point that you missed and thought I was trolling is that you are influencing PP/BGS even when you PVP... just because it is not PVP specific does not mean you are not influencing it with pvp. You are asking for new things to be added that are open/pvp specific.. yet you have an advantage already over those who PP in solo. So you are asking for an even bigger advantage.

What advantage????

SOLO/pg have no real resistance, npcs are a joke. Any real challenge comes from players and you can only find it in OPEN.
Everybody choses the path with the least resistance grinding pve tokens in solo.

Grom's group are winning in large numbers from their PG, big archievement.

Open should have am incentive to prevent this exploit that basically destroyed PP.

Dont tell me that PvP is useless in PP, even with no merits per PK, you still oppose the enemy, you still slow them down, you still make them change builds from min max shieldless traders or pve turret farming boats.

Instancing and platforms is an issue indeed, but they are miles away from guaranteed safespots in PG/solo. Instancing is random, while platforms can be countered by recruiting more members from each platform. Those are solvable issues, what is not solvable is the imaginary bubble wrap in the private modes.
 
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What advantage????

SOLO/pg have no real resistance, npcs are a joke. Any real challenge comes from players and you can only find it in OPEN.
Everybody choses the path with the least resistance grinding pve tokens in solo.

Grom's group are winning in large numbers from their PG, big archievement.

Open should have am incentive to prevent this exploit that basically destroyed PP.

Dont tell me that PvP is useless in PP, even with no merits per PK, you still oppose the enemy, you still slow them down, you still make them change builds from min max shieldless traders or pve turret farming boats.

Instancing and platforms is an issue indeed, but they are miles away from guaranteed safespots in PG/solo. Instancing is random, while platforms can be countered by recruiting more members from each platform. Those are solvable issues, what is not solvable is the imaginary bubble wrap in the private modes.


I never said PVP was useless in PP... please show me where I said that. In fact I said the exact opposite, that PVP was useful in PP (if you are in the same instance). My exact words were, "You do.. every time you shoot at someone in the same instance as you and manage to stop them. You can do something those in Solo can't do. You can also wing up.. dang solo players can't do that either." I see your issue though. Because of who you are and your "abilities" and your ship and everything else you believe that what is easy for you is easy for everyone else. Well it isn't, and no matter what Solo players can't wing up, no can they stop others at all from entering a station and undermining or fortifying. Pvpers have the advantage of doing what Solo players can't.. now they are asking for a third one.. Merits on players (which Jockey rightfully said could easily be abused). The ONLY advantage of Solo over Open is they can't be attacked by another player. Yet as you said before you feel those who play in Solo are hiding... they are enjoying the game just differently than you. Keep playing your game, keep enjoying your game, and quit trying to urinate over everyone else's.
 

ALGOMATIC

Banned
I never said PVP was useless in PP... please show me where I said that. In fact I said the exact opposite, that PVP was useful in PP (if you are in the same instance). My exact words were, "You do.. every time you shoot at someone in the same instance as you and manage to stop them. You can do something those in Solo can't do. You can also wing up.. dang solo players can't do that either." I see your issue though. Because of who you are and your "abilities" and your ship and everything else you believe that what is easy for you is easy for everyone else. Well it isn't, and no matter what Solo players can't wing up, no can they stop others at all from entering a station and undermining or fortifying. Pvpers have the advantage of doing what Solo players can't.. now they are asking for a third one.. Merits on players (which Jockey rightfully said could easily be abused). The ONLY advantage of Solo over Open is they can't be attacked by another player. Yet as you said before you feel those who play in Solo are hiding... they are enjoying the game just differently than you. Keep playing your game, keep enjoying your game, and quit trying to urinate over everyone else's.

You are correct, you didnt say that PvP is useless in PP, but everyone else did.

Solo players have a disadvantage because they cant directly stop other players... I see, tbh this is extremely originaly spin on things and it took me longer than ussual to come up with a response.

The players in solo dont want to stop anyone directly, and they also cannot be stopped by anyone else. They actively chose to isolate themselves in order to push pve tokens in peace and safety. How is this fair to the people affected in open? They cannot stop the underminers, what are they supposed to do? Jump to SOLO and start grinding?
So turns out that open is useless for PP, in what world is it balanced?
 
You are correct, you didnt say that PvP is useless in PP, but everyone else did.

Solo players have a disadvantage because they cant directly stop other players... I see, tbh this is extremely originaly spin on things and it took me longer than ussual to come up with a response.

The players in solo dont want to stop anyone directly, and they also cannot be stopped by anyone else. They actively chose to isolate themselves in order to push pve tokens in peace and safety. How is this fair to the people affected in open? They cannot stop the underminers, what are they supposed to do? Jump to SOLO and start grinding?
So turns out that open is useless for PP, in what world is it balanced?

They can be stopped just not by the pvp aspect.. And as I told Eve.. you may think there are people in solo working against you and you are right, but there are people in solo working on your side as well, just as there are PVPers working against you. It isn't PVers in solo working against PVPers in Open... it is PVErs working with PVPers on all sides. And the merit system for PVP as the crime system was seems waaaay to ripe for abuse.
 
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Okay let me pretend you're not trying to troll me with circular argumentation…

That's the whole point of it.
Since PowerPlayers/BGS Players can be shot in Open, which doesn't provide any benefit over S/PG (regarding PP/BGS), most of them simply go play their influence in S/PG, where their efforts can't be hindered by PvPers. Nothing against it, since it's the logical thing to do. That leaves the people interested in PvP with no means of influencing the BGS/PP using PvP ways, which in hindsight has drowned these features into an uninteresting state and a myriad of forum sperging.

All we're asking is for ways of influencing PP/BGS with PvP stuff. While PvE stuff can continue being done in S/PG.

OMG why do I have to draw…

Nailed it. This would give PVP its place. It wouldnt be a grief, cause it would be part of the game. Everyone would have to take part in it if they wanted PVP against another faction or powerplay period. I've never been a part of a game where objectives could be taken this way.

When I got into this game, I did do some research, see powerplay was introduced. I seen a PVP video on reddit come through and thats how I discovered this game. I WAS LIKE WOW CHECK THIS OUT! After a bit of research, I see or hunt other commanders, Powerplay and factions were hyped. I seen a space game with PVP and progression.

I wouldnt even know how to look for all modes are equal and its a part of this game. Not when youre new or have never heard of it. Ive never seen something like this before.

So yeah, through steam and some youtube videos. I thought I was getting a completely different game and I wouldnt have bought it otherwise. I have fallen in love with it though. And thats why I am here. There has got to be some lee-weigh given to make PVP relevant besides salt. With no options to use solo and private to take objectives.

Its not all about shooting people either, Traders hold the advantage for the most influence changes besides Murder with the BGS. There could be groups of wings and different meta's, Piracy, massive battles. People would be so busy with this stuff, we would see less ganking at Sag A and all that good jazz. Oh yeah its still going to happen. But few and far between.

Give people the chance to do this that forces PVP in a positive light. Not everyone wants to be a hot dang griefer or ganker. We just want Legit healthy PVP with objectives. Something to fight for. And thats just not going to happen when people can take the less riskier way out against the people they are fighting.

People say, well thats not the game I paid for blah blah blah, I paid for 100% of the game. Yep and its up to you to do it. You would still have the same 100% and I do. The guy already doesnt do powerplay, or BGS stuff. But they sure dont have any problems running their mouth just to argue.

I really hope this is not one of the reasons Legit PVP in this game has been held back. Very sad if thats the case.

Its the whole reason this snowball effect of toxicity with everyone is a griefer, and legit griefing, and this stupid hotel california/modes discussion thats been going on for years. Really not fair to players on both sides to allow the sorts of things I've seen because of it. Doxxing, and PG ganks, (Streamsniping although I welcome this myself).

PVP could be better. And if people want to take part in it. Then join everyone else giving direct PVP its meaning. And when its part of the game, people will understand it. People get salty and dont understand it, because it has no meaning. So give it the meaning.

Some of the people around here complain it has no meaning, and then turn around and say it already has meaning.

This is what I mean when I say, this is called having your cake and eating it too.
 
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The guy already doesnt do powerplay, or BGS stuff. But they sure dont have any problems running their mouth just to argue.
So why aren't you pitching this in the Powerplay section?

https://forums.frontier.co.uk/forumdisplay.php/159-Powerplay
Its not all about shooting people either, Traders hold the advantage for the most influence changes besides Murder with the BGS.
Uhm ... murder is the main influence factor, selling exploration data per system is second I think, there was a thread about it recently.
 
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So why aren't you pitching this in the Powerplay section?

https://forums.frontier.co.uk/forumdisplay.php/159-Powerplay

Uhm ... murder is the main influence factor, selling exploration data per system is second I think, there was a thread about it recently.

Because like everything else, it gets moved to modes of elite subforum. Because thats the main issue we are talking about here.

Be a doll and post it for me. Cause if I do it. It will just get moved.

And it has more to do than just powerplay. Its Player Factions too.
 
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