Retreat: BGS guide best current thinking

Jane Turner

Volunteer Moderator
Collected Wisdom of the BGS community on the Retreat state

  • When: triggers when a non-native faction drops below >2.5%
  • How long: Usually 1 day as pending, then 6 active ticks
  • Conditions If the faction remains below 2.5% influence on the 6th tick of retreat it will leave
  • Retreats cannot go Pending if there are 3 or fewer factions in the system. However, once Pending it can complete regardless of faction counts.
  • What happens to assests?If faction that retreats has control of assets in the system, control of assets is handed over the faction that controls the system, however if the faction that retreats is the systems controlling faction the faction with the highest influence in the systems takes control
  • Relocation In earlier versions of the game a faction could be relocated into the home system of an expanding system and removed from their own home system. If it then retreats from the last system it has presence in, it will automatically reappear in its actual home system with a small amount of influence.
Further discussion https://forums.frontier.co.uk/showthread.php/420660-Retreating-faction-has-an-asset


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As ever if there is anything to add/remove/improve - please shout!
 
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If faction that retreats has control of assets in the system, control of assets is handed over the faction that controls the system

however if the faction that retreats is the systems controlling faction the faction with the highest influence in the systems takes control

looks like that happend a few days ago in a neighbouring system
unknown.png
 
Retreat cannot go Pending if there are 3 or fewer factions in the system. However, once Pending it can complete regardless of faction counts.

As with Expansion, if a faction meets conditions to Retreat in multiple systems on the same day, the reason a particular one is selected for Retreat is not clear.

@Patau82: Unfortunately the newsflashes always say "ruling party" or similar whether or not the faction was in control of anything.
 

Jane Turner

Volunteer Moderator
As with Expansion, if a faction meets conditions to Retreat in multiple systems on the same day, the reason a particular one is selected for Retreat is not clear.



Its not 1st under the threshold or lowest. I wonder if it might be most recent expansion.
 
Needs a note that a faction can't be retreated from its home system. Though this was possible once, and there may still be the odd faction that is still displaced.

I'm liking these new guides. They are clear and easy to follow. Keeping the threads specific focuses the discussion.
 
Gotta say, I'm amazed that a faction can retreat from a system:
a) Where it has assets.
b) Where it is ruling.

I take it those have been tested and verified?
 

Jane Turner

Volunteer Moderator
Gotta say, I'm amazed that a faction can retreat from a system:
a) Where it has assets.
b) Where it is ruling.

I take it those have been tested and verified?

Oh yes ;) more than once. Its so much cleaner than all those wars :)
 
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Jane Turner

Volunteer Moderator
Needs a note that a faction can't be retreated from its home system. Though this was possible once, and there may still be the odd faction that is still displaced.

I'm liking these new guides. They are clear and easy to follow. Keeping the threads specific focuses the discussion.

I've underlined and bolded Non-native in the 1st bullet to make it more obvious
 
A Retreat can also be ended prematurely, much in the same way that an Expansion can, by starting a conflict with the Retreating faction in a different system.

It should however be noted that this can only reduce the Retreat duration to 3 days, as the Conflict state requires a minimum of 3 pending days and can’t start whilst the Retreat is Pending.
 
It should however be noted that this can only reduce the Retreat duration to 3 days, as the Conflict state requires a minimum of 3 pending days and cant start whilst the Retreat is Pending.
2 days is possible - retreat and conflict go pending on the same day (in different systems), retreat goes active a day later, conflict goes active three days later.

Example: Jaques was in Retreat on 1 Feb and 2 Feb this year, but not on 31 Jan (Lockdown) or 3 Feb (War)
 

Jane Turner

Volunteer Moderator
A Retreat can also be ended prematurely, much in the same way that an Expansion can, by starting a conflict with the Retreating faction in a different system.

It should however be noted that this can only reduce the Retreat duration to 3 days, as the Conflict state requires a minimum of 3 pending days and can’t start whilst the Retreat is Pending.

Actually, its possible to trigger a retreat after the 1st cooldown day of an election and then cut it off with a war made pending 24 hours later, I know becuase we do it deliberately
 
Not sure if this thread is open for questions, I understand that retreat is dependent on a faction having an influence less than 2.5%. To do this I did missions for the other factions, and I read that I should murder the ships of the faction I want to retreat, however I never seem to find their ships. Is there a way for this, because playing with the BGS alone using missions to other factions is not lowering it enough for the one I want to retreat. There is a little player traffic but not significant 2-5 ships a day. I am more effective to boost a faction then to lower the influence of one for retreat by missions. Any ideas suggestions appreciated.
 
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Not sure if this thread is open for questions, I understand that retreat is dependent on a faction having an influence less than 2.5%. To do this I did missions for the other factions, and I read that I should murder the ships of the faction I want to retreat, however I never seem to find their ships. Is there a way for this, because playing with the BGS alone using missions to other factions is not lowering it enough for the one I want to retreat. There is a little player traffic but not significant 2-5 ships a day. I am more effective to boost a faction then to lower the influence of one for retreat by missions. Any ideas suggestions appreciated.

Always open for questions here, though there's a specific thread already in existence.

Depending on the population of the System you'd want to retreat a Minor faction (MF) out of another strategy might also work. Takes longer but has been tested and verified to work.

Check if the MF you want to retreat is also in other Systems (which should always be the case). If one of those Systems has a low population count (anything between 0-100mil) you can try to equalise them with another MF there, preferably making a Civil War or War go pending.

Now, if said System doesn't have much traffic by other players, chances are good that once the conflict goes live not many or nobody at all will fight for either side. Which is exactly what you want.

When no side is supported, both MF will slowly degrade in % and give their influence to the rest of the System. This degradation process also is visible in all their other Systems, though there it is because the War / Civil War state is blocking their chances to gain through Trading, Missions or Exploration data hand-in.

Given enough time the MF you desire to get into a Retreat will drop to rock bottom 1.0%. While waiting for that to happen you can run missions for the controlling MF in the System you want to open up. Trying to branch the % to all other MF except the one you want to retreat may sound more logical but has been proven not as effective.

Hope that helps a bit.
 
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From own practice: Length of the state may be more, than 3-5 days. Several 7 ticks retreats may be found, using the link below (Browncoats 15-22 April 3304, later - ICU, RRR 4-10 April). 6 ticks retreats are present too during the same month. It's Colonia, however... Maybe, BGS is a bit different in this faraway village...

https://cdb.sotl.org.uk/systems/34/history
 
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When no side is supported, both MF will slowly degrade in % and give their influence to the rest of the System. This degradation process also is visible in all their other Systems, though there it is because the War / Civil War state is blocking their chances to gain through Trading, Missions or Exploration data hand-in.

Given enough time the MF you desire to get into a Retreat will drop to rock bottom 1.0%. While waiting for that to happen you can run missions for the controlling MF in the System you want to open up. Trying to branch the % to all other MF except the one you want to retreat may sound more logical but has been proven not as effective.

Hope that helps a bit.

Wonderful now that you mention it I did notice that factions in war loose influence throughout their dominion.
This is a good use.

rep to you thanks!
 
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May as well mention for completeness, though it will be very rare: if a faction has somehow ended up not present in its home system [1], it can then Retreat from the last system it does have a presence in. If it does, it will automatically reappear in its actual home system with a small amount of influence.

The only example I have is Colonia Mining Co-operative between 15 and 16 November 3303.
https://cdb.sotl.org.uk/factions/6/history

[1] This shouldn't happen nowadays, but a few factions are in this state for historical reasons - previous bugs, the old "expansion swap", having had their home system repositioned, or having been initially added by Frontier only to systems which weren't their home system.
 
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