Revert the FSS zoom in/out behavior, please

Yes, please revert this back to how it used to be. Planet info is never shown on first zoom-in and locations info even later. This makes it nearly impossible to find a planet after zooming out to check on it's properties.
 
raises hand too

Where a gas giant has lots of spread out moons, always having to pan out from the centre is annoying. And as far as I can tell, you're not gaining anything with that.
 
+100,000,000,000,000,000

This along with other various current issues with FSS have been making this game unplayable. Its concerning that these issues are even in the game especially with the release both prior and post to the Interstellar Initiative Its almost like Fdev dont play their own game and they have multiple teams working on separate projects. With the first team fixing bugs that the second team never got the updated patch for. So when the Second team releases new content, patches or updates they just reintroduce bugs that were once fixed.

This zooming in and out re-orrientation of the camera to a mass body is beyond annoying. Along with the FSS totally freaking out at 20kLy+ Its almost comical. I love ED and I want to play it but this is really breaking the game and my fun; If this isn't the most apparent sign of one hand not shaking the other I dont know what is.

Source: https://www.youtube.com/watch?v=X84ZxYCUPgY
 
Exactly. The FSS is nigh unusable at the moment.
I just returned from a break from the game and am currently somewhere 2/3 of the way to Sag A*, so exploring with the FSS is all I can do (and I really liked it before), but now I'm really thinking of leaving again until this issue is fixed, as then only game mechanic I can play atm is broken.
 
The ONLY practical use I have seen for this change is when you are scanning a body that has exactly ONE other body orbiting it, in which case you can scan the planet/moon/whatever first and then zoom out to have the cursor pointed directly at the parent body. If there is more than one body orbiting the parent body, having the cursor point directly at the parent body when zooming out actually wastes time (with the amount of time wasted being proportional to the number of additional bodies that need to be scanned).

Considering how frequently there is more than one body orbiting a parent body (gas giants, distant stars, etc...), this small change results in a net waste of time. Please revert the zoom out function to its previous behaviour.
 
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