Rigging the Community Goal was a bad idea.

The thing is not if the Empire beat the Marlinist faction. They will do this anyway. The CG is about would some of the guys be able to escape or not. And the CG was set as they should not, by offsetting tier 3 so much.

Which begs the question: Why bothering with this then?
 
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It was simple Liz supporters get module usable in light builds, imperial supporters would get imperial engineering base.

What is not clear?
 
In the previous CG the only difference was the reward as module. What imperial supporters couldn't figure was that their rewards would be Liz’s base to become imperial facility.
No. That was perfectly clear from the CG text. Either no-one besides lore people saw a that as any kind of actual reward or they just preferred an exclusive module.
For balance purpose, the bonds were enough, the uneven tier distribution is what rigged this one.
For me this is enough. Unfortunately, the talks about how players will decide the story were just talks.
Perhaps, but - as stated if - participation level was similar to last time then Tier 3 would have been easily attained and you'd have Imperials in here moaning that the NMLA tiers 4 & 5 were so easily attainable.

I do think how it end will play a part. As Ian Doncaster said in another thread (which I'd need to look up) the options are (if I recall):
Marlinists get to 5 and win.
Imperials get to 5 and win, but NMLA score some points for tier achieved (story of escaped NMLA elements continues)
[These are currently unlikely]
No one completes, but "stuff" happens based on tiers/bonds achieved.

Sorry it's not to your liking. Best of 3?
 
Perhaps, but - as stated if - participation level was similar yo last time then Tier 3 would have been easily attained and you'd have Imperials in here moaning that the NMLA tiers 4 & 5 were so easily attainable.

Well, it was obvious which is the bigger and more capable group. Why rigging the CG to handycap the less popular one?
 
It was simple Liz supporters get module usable in light builds, imperial supporters would get imperial engineering base.

What is not clear?

It confuses me when people agree with me by saying the opposite of what I've said.

My point is that a large number of people are willing to work very hard to stop the Empire from moving its navy into a system and taking over by force, and even more so when they're trying to kidnap an engineer. That has nothing to do with getting a missile launcher that's no more than a curiosity.

The current CG looks more like an internal crackdown by the Empire, and that's less likely to get the same level of support. (Though the participation numbers, and the bonds turned in, are still quite good, and the Marlinist side would be winning if the bar hadn't been set so high.)
 
Well, it was obvious which is the bigger and more capable group. Why rigging the CG to handycap the less popular one?
Umm, from memory the Marlinists has over 7k supporters last week - imps were around 2k...

Even this week you can look on the CGs and see there are more contributing to the Marlinist cause then the Imperial - the only reason the Marlinists aren't running away with it is that they've lost far more support this week than the Imps.
 
How about a CG (in the Bubble) to add a shipyard to Explorer's Anchorage with another "cool" decal? Surely nobody would complain about that, right?

(He said naively...)
 
I was just wondering why I can’t bother logging in and doing some CZs … then I realized it’s simply because the CG is rigged. In case you don’t know, one side needs 25b cr in bonds while the other needs 45b. Frontier saying “yeah, we want the Empire to win this” is enough for me to not care about the entire thing, no matter what side I was going to fight for.

That is all, have a nice day.
i was for long waiting for an imperial commander coming forth this straight, and say he can't fight in this CG, as it is even more unfair as was the last one .

... wait, you are no imperial? fighting for people having to flee oppression and state-terror has always been fighting a rigged game!
 
If the plot is already decided what is the point of the current CG..

There are plenty of wars which are going on where I can blow imps, feds or alliance ships.
did you read the CG descrption? tier 2 was key, to get megaships for the refugees!
 
did you read the CG descrption? tier 2 was key, to get megaships for the refugees!
And tier 3 is where those ships actually leave the system. That tier is so hardly offset that this won't happen by the look of it as requirements are roughly 23bil in combat bonds.
 
Plot lines with multiple branches would be difficult to have to create for the writer of the story. They would have to plan out many different scenarios for the different outcomes, and it would be frustrating if work done suddenly becomes useless as it has to be rejected. So it's understandable that player driven outcomes are more often than not going to be rigged so as to be predictable. That said we might still find some flexibility in future CGs to give the players a little leeway to effect the planned plotline, but it's never going to allow us to deviate massively from the writers plan.
 
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