I have re-read the above and have absolutely no idea what you are talking about.
The situation is this, The system was a super max prison facility for the Feds. This was not some system the Feds used to build ships or keep the Federation going, and without it they were at a disadvantage. This was a prison system! Stop making out AEDC have attacked some innocent Federation system just quietly minding it's own business, growing food/building goods the federation systems are desperate for.
Should AEDC have been able to take the system, considering FDevs response in 2.4, it seems not, but it was available to do in game, and as another permit locked system had been taken previously, and that system WAS a system the Empire used to build ships, so was of strategic importance, it would appear that FDev only care about permit locked systems belonging to the Feds.
Then again FDev have always shown a predaliction for the Feds, as is espoused in many of the FDev live streams where they say it openly that they like the Federation, this should not be a surprise.
Come off it.
There are few systems REDDER than Ross 128, it's a flipping permit system for christ's sakes. Yes it IS a critical Fed territory, innocence or industry is irrelevant. My problem and that of others like me is that there is now something 'wrong' in the Elite universe. A fed permit system, which still requires a fed rank and a fed permit, is now under alliance control. What's more the takeover was unopposed (except by the pathetically ineffectual efforts of the BGS itself). Sure you can say that's Fed players' fault, but still, in the absence of anybody else 'playing the game' EDC has effectively come out on to the playing field, with 11 men against only a goalkeeper (the BGS), then when they won 21-0, claimed a HUGE alliance victory that was completely fair and lore-supporting. It's ridiculous in every way and frankly, I'm surprised EDC themselves who claim to be invested in the Elite universe and lore would have done it in the first place. Like I say, if they did it to prove a point, well done, they did it, they proved that they are organised and skilled enough in playing the BGS to achieve almost any specific goal in the absence of meaningful opposition.
Additionally, it doesn't make any sense from a strategic perspective. Let's see...You're EDC, you're pushing the agenda of a superpower, and you want to take systems and make profit. It's natural, right? Fine. So, what do you do? You choose a starting point and you start expanding. Do you expand in a strategic, measured way? Of course you do. Do you set off in a straight line of conquest toward a Fed permit system to prove a point, creating a line of converted systems, spreading your influence literally as thin as can be in a straight line until you reach your arbitrarily chosen destination system, which you then take unopposed, because nobody was really paying attention? No, of course you don't. What would happen now in any serious war room would be a fed task force cutting the snake in the middle and trapping the Alliance in Fed space while they shoot fish in a barrel, the aggressor would be screwed. All this has done is exposed how unrealistic the proliferation of information is within the game, and how poorly considered certain BGS mechanics are.
Don't worry, this will be put right. By diplomacy or beam and cannon.