"Try to play with dxvk.conf.
For example, on my nvidia 4 Gb I had persistent fps drops for years (till to 7-8 fps), until I added explicit
dxgi.maxDeviceMemory = 3700
dxgi.maxSharedMemory = 3700
"
"Code:
dxgi.customVendorId = 0000
dxgi.emulateUMA = True
to prevent the game from doing silly things based on recognizing the graphics card and (lack of) video memory, respectively."
I have tried that and other methods I have found on internet and nothing worked. It looks like ED has a problem with Intel cards and as long as I have the same bug on Windows ED won't work under linux for me.
Both solutions above have no effect on Planet Generation Crash. I had also troubles finding correct directory to place dxvk.conf file since I do not know which executable is loaded by launcher (main game folder or executable for specific product) so I have ended up with multiple copies of the same file in different game folders.
I have also tried
PROTON_ENABLE_WAYLAND=1 %command%
then
PROTON_ENABLE_WAYLAND=1 LD_PRELOAD="" %command% //that actually has fixed fps dropping after 15mins of gameplay in other game//
and after that
PROTON_ENABLE_WAYLAND=1 LD_PRELOAD="" gamemoderun %command%
of course I had to check 1st and install missing system components to make those changes work.
It looks like I have to wait for developers to fix planet generation crash on windows since that appears to be the only issue that prevents game from running under Linux.
Edit: During those experiments I have found out majority of older games run better on Linux than on Windows even to the point of Windows being unable to run some titles I have while Linux having no problem running them- kind of silly isn't it?
