estimated luminosity based on the mass (M ** 3.9, was trying a variety of powers to see what fitted).
(This highlights the need for basic peer review to catch my blunders. I've been wondering about starting a Journal of Frontier Astrophysics, or something similar but with a snazzier title.

)
I think what we're looking at from the Stellar Forge are several distinct types of star system - the various curves on the HR diagram - each of which obeys a standard relationship or set of relationships, but not as complicated as the real-world ... whether that is the start point the game uses for calculating mass and radius or whether the mass and radius are calculated using formulae which happen to produce that result I don't know.
(I suppose the world of 3302 would be great for studying (at least short-term) stellar evolution, as you could watch the last few tens of thousands years of history for every star in as much detail as you liked.)
Look forward to working with you.