“Sabiyhan” System Search Crash Mystery

Maybe its one of the leftover hidden dev systems used in testing?
Yeah... pure speculation but I suspect it's a stale index reporting back something which the client attempts to interpret but can't, so it just packs it in for the day. Especially if it's a name that got data mined it's almost certainly a test system name left lying around somewhere (where they're normally named things like TEST2, where League of Reparation is currently based), and potentially there's a mismatched dataset.

As an example, that whole thing where factions can't be removed from the game is probably because it results in this sort of client behaviour.
 
It crashes on linux/proton and throws an exception.

Are we certain it is a system? It could be a body or a station. Has anyone poked around in the edsm data to see if there should be other systems in the 'sabi' seach after Sabiyhan. If there should be other systems after then it would seem to confirm that it is a system. Otherwise it might be something like a station or planet.

A cursory search for sub-bodies in system turned up nothing, but the game did not crash. (Sabiyhan A, Sabiyhan 1 etc)

Systems like some of the PSR systems way below the galaxy do not crash the game when searched.(It is even possible to bookmark them if you are fast enough) Some procedural systems way below the galaxy are only searchable with a full system sting search. (partial searches do not work, but typing out the whole system names does work.)

My best guess is that it might be a dev cheat code of sorts to load all system exploration data that should not be in the non-dev build. It seems to be close to the hindi words for 'all here' (at least according to google translate) Since we do not have the full dev build the game crashes. There where some partial hits for other languages, but the hindi seemed to be the most coherent/possibly relevant.
 
It crashes on linux/proton and throws an exception.

Are we certain it is a system? It could be a body or a station. Has anyone poked around in the edsm data to see if there should be other systems in the 'sabi' seach after Sabiyhan. If there should be other systems after then it would seem to confirm that it is a system. Otherwise it might be something like a station or planet.

A cursory search for sub-bodies in system turned up nothing, but the game did not crash. (Sabiyhan A, Sabiyhan 1 etc)

Systems like some of the PSR systems way below the galaxy do not crash the game when searched.(It is even possible to bookmark them if you are fast enough) Some procedural systems way below the galaxy are only searchable with a full system sting search. (partial searches do not work, but typing out the whole system names does work.)

My best guess is that it might be a dev cheat code of sorts to load all system exploration data that should not be in the non-dev build. It seems to be close to the hindi words for 'all here' (at least according to google translate) Since we do not have the full dev build the game crashes. There where some partial hits for other languages, but the hindi seemed to be the most coherent/possibly relevant.
This would be easy to check. Type Sabiz into search or even sabiyi and so on
 
It methods might be forbidden but could still have been done in 3307 if indeed the pilots federation and UC have an influence on what galmap presents its user. I'm not saying I endorse sneaky conduct , but that kind of programming judo gets me 'excited'. Also I'm jealous that I couldn't do it myself :whistle:

I don’t endorse that kind of stuff either. But in 3307 we all really are interested in the secrets and the search to understand them so this kind of thing excites me too.
 
It crashes on linux/proton and throws an exception.

Are we certain it is a system? It could be a body or a station. Has anyone poked around in the edsm data to see if there should be other systems in the 'sabi' seach after Sabiyhan. If there should be other systems after then it would seem to confirm that it is a system. Otherwise it might be something like a station or planet.

A cursory search for sub-bodies in system turned up nothing, but the game did not crash. (Sabiyhan A, Sabiyhan 1 etc)

Systems like some of the PSR systems way below the galaxy do not crash the game when searched.(It is even possible to bookmark them if you are fast enough) Some procedural systems way below the galaxy are only searchable with a full system sting search. (partial searches do not work, but typing out the whole system names does work.)

My best guess is that it might be a dev cheat code of sorts to load all system exploration data that should not be in the non-dev build. It seems to be close to the hindi words for 'all here' (at least according to google translate) Since we do not have the full dev build the game crashes. There where some partial hits for other languages, but the hindi seemed to be the most coherent/possibly relevant.
This is some really good tinfoil!! Never occurred to me that Sabiyhan could be something OTHER than a system. Interesting to think about it as a planet, station, or other type of searchable stellar entity.
 
The crash appears to be happening in the audio engine part of the code. It could just be an oversight, an odd way of intentionally crashing the game to get a dump and debug something, or a broken scenario which was supposed to play a "congratulatory music / effect" for discovering something special.

Not sure if it's consistently crashing in the same way.
 
The crash appears to be happening in the audio engine part of the code. It could just be an oversight, an odd way of intentionally crashing the game to get a dump and debug something, or a broken scenario which was supposed to play a "congratulatory music / effect" for discovering something special.

Not sure if it's consistently crashing in the same way.
This gives me a solid theory on something a friend discovered a while back. He's asked I keep the findings to our selves because no one else has seemed to notice the relevance of it and we've never seen anyone else mention (it's mentioned but the post is edited out) it but, WOW! I can't wait until RL let's them get back in the cockpit so I can share this info with him
 
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The crash appears to be happening in the audio engine part of the code. It could just be an oversight, an odd way of intentionally crashing the game to get a dump and debug something, or a broken scenario which was supposed to play a "congratulatory music / effect" for discovering something special.

Not sure if it's consistently crashing in the same way.

Interesting in the audio part hmmm tinfoil intensifies
 
This gives me a solid theory on something a friend discovered a while back. He's asked I keep the findings to our selves because no one else has seemed to notice the relevance of it and we've never seen anyone else mention it but, WOW! I can't wait until RL let's them get back in the cockpit so I can share this info with him
Oh? Well hey if anything comes of it please share with the community. More heads are better.
 
My guess is it's something that doesn't have any information about where it is located. Thus, when you search for it, the game tries to do the whole zoom and move effect, but it can't move to it even though the game thinks it exists, so it panics and crashes unexpectedly. Are there any other known systems or bodies that don't have a location that don't cause the galaxy map to crash when entered?
 
My guess is it's something that doesn't have any information about where it is located. Thus, when you search for it, the game tries to do the whole zoom and move effect, but it can't move to it even though the game thinks it exists, so it panics and crashes unexpectedly. Are there any other known systems or bodies that don't have a location that don't cause the galaxy map to crash when entered?
That's what I was alluding to here. TEST2 is ostensibly a nonexistent system (probably one of several) used for parking factions (in this case, League of Reparation).
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Searching TEST2 does nothing on the galaxy map, because presumably the system doesn't exist, or there's no corresponding entry in whatever index/lookup gets used to search for these things.

This sort of crashing behaviour usually arises when there is an entry which can be searched, but it has otherwise invalid/missing data that isn't validated before use due to an assumption that all entries are valid and that there shouldn't be invalid entries.

These things happen 🤷‍♀️
 
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I dont understand coding or software programs and how they do their thing, let me just say that in advance.

That said, what if there is some kind of program or subroutine that creates this issue internally to interfere with whatever is done to data mine or any other forms of otherwise hacking/cheating to prevent information regarding this word to cause to be aquire through means other than specifically intended. And the resulting crash is because it's trying to do something it's not yet capable of even though it is but...... and that's where I kinda run out of theory crafting atm.

I just wanted to put this out before I end up forgetting and perhaps some of you might gain inspiration towards an idea that actually makes sense

Edit: also it might be "a place that is not a place" form of obfuscation.

Edit 2: has anyone tried it as a cypher let like hexedit? Or the reverse to see what it might have been cyphered from (if that's a thing)
 
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