Sandbox Game Difficulty Level Removed?

Was this intentionally removed? I had asked on the Steam forum a few weeks ago and the consensus of opinion was that the update expanding Sandbox options was intended to replace it.

I respectfully disagree with this decision, if intentional. I am relatively new to the game and in addition to doing tutorials I use downloaded zoos as a learning aid. This change is impacting the way I can play them. For example, with guest happiness the percentage required for 5 stars varies in difficulty. On easy one needs 80%; medium 85% and hard 90%, according to the in game help menu. I've always enabled guest happiness in Sandbox mode but used the difficulty level to determine which percentage came into play. Now, I can only turn guest happiness on or off and if left on, assume it is at the level in which the zoo was created.

I also have one zoo that was downloaded set up at hard difficulty. It requires trying to turn it around to where it can be profitable but the one thing that truly irks me is the way all the animals are consistently tired of the toys. My preference would be to change the zoo to medium difficulty but am unable to do so. I suppose I could turn off animal welfare but that isn't what I want to do since I'm using it to practice skills. It is that particular zoo that made me realize the option to change difficulty level was no longer there.

The in game help still shows that difficulty levels should be available in all modes, so it occurs to me that perhaps deleting the drop down menu to change the difficulty level may have been unintentional after all. Does anyone know for sure?

TIA for any input. I've tried to adjust to the change but it is bothering me enough that I registered for the forums to do this post, lol. I do appreciate the added Sandbox options, however.
 
When starting a new sandbox-zoo, you can choose "easy", "medium" or "hard" and then go to the sandbox-menu. I don't think, the sandbox-menu will conflict with the game-difficulty. But you can not change the game-difficulty anymore. It seems to me, they forgot some "general adjustments" in the sandbox-menu, such as game-difficulty or to choose if you want your zoo fully researched or not (I know, the last one was on option some time ago).

Edit: Just looked it up: You can change game-difficulty in challenge all right, but they just cut the game-option-menu in sandbox after avatar-activation or not and then forgot to add the difficulty-option (and the option for fully researched or not) in a "general options" in sandbox-menu.
 
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Thank you for your reply, shirandhak. I am aware that difficulty level can be set if starting a new zoo, so my objection is to removing the ability to change difficulty level in a sandbox zoo that is downloaded. There are lots of options to choose from available in sandbox settings but the need to change difficulty level should also be present, imho, since the varying degrees of gameplay with certain options, like animal enrichment toys and guest happiness level, can't be covered with only an able or disable choice.

I hope you are correct in that it was an oversight to add the difficulty option back into sandbox. It was present when I first got the game in late May. I started this thread in feedback so they would know there is at least one player who hopes for the return of the option because of the way I use downloaded zoos for learning opportunities. Thanks for taking the time to check in challenge mode. I appreciate it.
 
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