Now that sandbox options have been confirmed (at the very least no death, aging, or breeding), here's my list of other sandbox options I'd like to see:
Animal Settings:
Animal Settings:
- No plant requirements (animals can still climb trees if they can)
- No terrain requirements
- No enrichment requirements (animals will still play with enrichment items when they can)
- No diseases
- No food/water needs (as animals seem to prioritize food enrichment over actual food)
- No social enrichment
- No panicking (ex. zebras won't run from lions)
- No fighting
- No escapes (includes animals damaging barriers)
- No needs
- No panicking from all animals (not just ones they can normally be around like springbok or peafowl)
- No negativity (guests won't mind seeing staff facilities, for example)
- No needs
- No travel time (staff instantly move to where they're needed, rather than having to walk there)
- Infinite feeders
- Suitable feed for all animals
- No enrichment decay (ex. tortoises will never get bored of their sprinklers)
- No fence deterioration
- No burnout (power and water treatment facilities won't break down or fail)
- Unlimited power (other facilities won't need power to work)
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