In the first game, feeders could be set to have an infinite supply in sandbox mode, but in the second game, you have to tediously manually remove and replace feeders or assign ranger teams to resupply them. This really doesn't help "wild" or "natural" sandbox games with no enclosures and dinosaurs and their feeders spread out all over the place. I encountered this problem with several wild Cearadactyluses and fish feeders I had placed around the map. Anyways, more sandbox settings like the aforementioned infinite feeders as well as combat frequency really do need to be added back, as they would help in a lot of sandbox scenarios.