Where is the multiplayer Elite: Dangerous? :S I want to see players in the conflicts. Not numbers representing players.
NPC's are more communicative and "real" in this game than real players.
It’s the nature of the this game.
Let’s run the numbers shall we. According to SteamCharts, the average number of concurrent players is about 3300. If I remember correctly, Steam represents about half of all PC sales for this game, so raise this to 6600 PC players at any one time. We won’t count console players, since we’ll never see them.
First, let’s remove the effects of geographical based instancing on how many players you could potentially see. We have no idea what the geographical spread of players is, so I typically divide it into three groups who are likely to be instanced together: Europe, North America, and East Asia. I’m tempted to add Australia and an “Other” category as well, but let’s keep it to three for now. Right away, your potential pool of players is down to 2200 players.
Now let’s spread out those 2200 players across the 20,000 inhabited systems. Okay, that leaves your odds of a player being in any random system at about one in ten.
But wait! Surely there are popular locations to visit! CGs, Engineers, Jameson Memorial!
Okay, let’s use a CG. In fact, let’s use the recent set of CGs in The Pleiades. Approximately 4600 players participated in both CGs, both based out of the Oracle. I squeaked into the 50% tier, which represents my threshold for repetitive tasks, so I’m going to base these calculations on myself, since those are the only numbers I have, and according to SteamSpy, before it went behind a pay wall, I’m pretty darn close to the average player when it comes to this game.
My typical play session lasts an hour, and on average, I get five play sessions a week. It took me one session to get to The Pleiades and find a pristine metallic ring. I spent four sessions mining, and it took me the length of a session to fill my ship with about 50% CG material (other 50% was 3Ps and gold). So each session, I visited the Oracle once. Unlike normal, I fly safely at CGs, so it took me approximately 3 minutes to dock, sell my completely legally acquired cargo, and jump out. So about 5% of my time was spent at the Oracle over the course four hours.
So how many of those 4500 players would I have potentially seen, assuming I represent the average player in both CGs? First, let’s remove the 20% that play on other platforms besides PC. That brings it down to 3600. Now, let’s spread those 3600 players out across a whole week, allowing for one play session spent traveling to the Pleiades in the first place. That brings the number I could potentially encounter in the general area down to about 100. Assuming they spent a similar amount of time at the Oracle, and we’re down to five... four if we remove non-Open players. If we remove geographical instancing concerns, that brings us down to one or two players: yourself than one other.
Which pretty much matches my experience at the Oracle. My normal play window coincides with the daily peak players, which is about twice the average number of players. I typically saw two or three players at the Oracle.
And that is why you’re not likely to see many people, despite Open being the “MMO” Mode. Even at “busy” systems, we’re too spread out temporally, geographically, and in the game to see hardly
anyone. Unless you meet up with friends, there’s no guarantee of meeting random strangers, and quite frankly the odds are against it.