You can't put the FSS in a fire group.I have the DSS and FSS in the same firegroup. All supercruise exploration is done without changing fire groups...
You can't put the FSS in a fire group.I have the DSS and FSS in the same firegroup. All supercruise exploration is done without changing fire groups...
You can't put the FSS in a fire group.
You can't put the FSS in a fire group.
And the Detailed Surface Scanner can't be in the same fire group with the Discovery Scanner, as it overrides it. So a separate fire group for that. Now it's only a matter of which mode (combat or analysis) and supercruise or normal flight.
I have both in the same fire group.And the Detailed Surface Scanner can't be in the same fire group with the Discovery Scanner, as it overrides it. So a separate fire group for that. Now it's only a matter of which mode (combat or analysis) and supercruise or normal flight.
If you are referring to assigning them to primary and secondary fire, then fair point.DSS and 'Honk' can be in the same firegroup, but not on the same trigger.
I honk on right-click and DSS on left-click.
No! It is very unintuitive unless, like you, you already understand how it all works.Honestly! I think you are just having a laugh.
No! It is very unintuitive unless, like you, you already understand how it all works.
But that's it - the issue isn't a problem. Others, myself included, play without having to just press buttons until something works, as slowfiddler suggests. I can't believe it's more than just getting used to it for a few minutes.If you can't see the issue, I can't explain it any clearer.
That's brilliant, thanks! I will have a good read tonight.If you are seriously in need of it, I did a "guide" thingie
It's more to prepare you for increasing lack of consistency and logic you will experience in the game itself. A tutorial, of sorts.I would have thought that this being a British game it would have had more focus on consistency and logic.
"British" and "logical" are not necessarily synonymous at the moment. cough Boris coughI would have thought that this being a British game it would have had more focus on consistency and logic.
That's brilliant, thanks! I will have a good read tonight.
Just to be clear, I have everything working - scanning, mining, combat etc. It just seemed partly guesswork getting it all set up - not helped by "Wrong HUD mode" messages. Today's epiphany was realising that multiple scanners can be assigned to the same fire group and button and that the scanner used is context-dependant on the targeted (or not) object.
Lucky first try.In a nutshell, I manage to get all my "scanners" in one FG.
I have the Composition scanner on Fire 1 and the DSS on Fire 1.
I have the Data scanner and System scanner (honk) on Fire 2.
The DSS only works in SC so it doesn't interfere with the Composition scanner.
The Data scanner doesn't work in SC so it never interferes with the System Scanner and if I'm using the Data scanner to scan, say, a data-point then I'll get a "honk" at the same time, which isn't a big deal.
If I want to FSS stuff properly, I have to press a different button to access it but, meh.
Lucky first try.