Is that a time gated opportunity or will I be able to get the materials later?
You can indeed do that for normal FSDs but the SCO FSDs are different: they will ONLY work in the same-size slot.If I collect up enough parts for 3 engines, can I just go out there in my Anaconda and get a size 4, 5 & 6 FSD, or do I need to make three trips.
I.e., buy a size 4, store it, buy a size 5, etc.
Then go back to my regular port and transfer them there?
Also, if you put a Thargoid FSD and a Guardian drive booster in the same ship, are they going to consume each other in mutual annihilation and create a micro black hole? Or are they cool with each other?
This looks like it will just stay available. The debris fields of the first few dead titans are in place for a whole while now and I don't think the wonderdrive will go anywhere.Is that a time gated opportunity or will I be able to get the materials later?
One more question about having the FSD requirement. Can I turn in the mats in ship A and use them to get the upgraded FSD for ship B?
If we are talking a SCO FSD then that will not work as we can’t fit undersized SCO drives to our ships.I believe you have to mount the FSD, but then you can store it, so bring a ship that can take the size 7, mount it, store it, then buy the next one, rinse & repeat.
Bought wonderdrives definitely go to storage, and the broker will lie about it, and tell you it's an unlock and available in outfitting. It isn't. It's a one-item unlock and you'll find it in the module storage on that station. You can transfer it to anywhere you are though.If we are talking a SCO FSD then that will not work as we can’t fit undersized SCO drives to our ships.
But I too believe the drive will go to storage when bought.
Same here. i like this mini gameI guess I'm one of the few who dont bother with collector limpets cos I like FLYING my spaceship. Not watching a bunch of drones zip about doing all the work.
Sometimes I do as well, but last night I tried 3 times to pick up something in my Anaconda (after blowing up its previous owner) and it just bounced off my ship each time, despite being lined up every bit as well as usual. I don't remember this happening before but at that point I just launched my limpets...Same here. i like this mini game![]()
Anaconda other large ships with the hatch set near the middle or back the ship aren't good for manual retrieval. There's a lot going on underneath. That said, did you try first to retract your weapons?Sometimes I do as well, but last night I tried 3 times to pick up something in my Anaconda (after blowing up its previous owner) and it just bounced off my ship each time, despite being lined up every bit as well as usual. I don't remember this happening before but at that point I just launched my limpets...
LOLSpotted the error.
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Ummm, not sure. I normally do, but not always. It hadn't ever occurred to me that the weapons might be an issue for scooping; I normally retract them to prevent the gun sights getting in the way (and to prevent accidentally shooting stuffAnaconda other large ships with the hatch set near the middle or back the ship aren't good for manual retrieval. There's a lot going on underneath. That said, did you try first first to retract your weapons?
At least one does, you get the same issue with the Python mk1.LOL
Ummm, not sure. I normally do, but not always. It hadn't ever occurred to me that the weapons might be an issue for scooping; I normally retract them to prevent the gun sights getting in the way (and to prevent accidentally shooting stuff).
I must now try using the camera suite to see if my weapons block the scoop - I suppose (since you're asking!) that indeed they do...
Yes, that has bugged the hell out of me on the Dolphin. It's one of the many "don't they play their own game?!" things...Least favourites include the Saud Kruger range where the light from the hollow projector makes the scoop screen almost unusable.
I was wondering about that but got lazy typing on my phoneIf we are talking a SCO FSD then that will not work as we can’t fit undersized SCO drives to our ships.
But I too believe the drive will go to storage when bought.
Hmmm I didn’t look to see if it was stored. Sounds good you are right! CheersBought wonderdrives definitely go to storage, and the broker will lie about it, and tell you it's an unlock and available in outfitting. It isn't. It's a one-item unlock and you'll find it in the module storage on that station. You can transfer it to anywhere you want
You can indeed do that for normal FSDs but the SCO FSDs are different: they will ONLY work in the same-size slot.
That's probably as clear as mud so: you can install a normal (non-SCO) class 5 FSD (on indeed class 2, 3, 4) in an Anaconda, but the only SCO drives you can install are class 6 because... reasons.
This has me very suspicious, btw.
Coming back to this for a moment, if we assume that Cocijo did indeed find something which the Thargoids were/are after but was not able to retrieve it (which I don't think the Thargoids expected to achieve with what they were willing to provide to the task), this does make perfect sense. They didn't have this certainty with the other destroyed Titans, which were destroyed at the edges of the Bubble and could have located something, or the thing, of value, so they still have an Interceptor searching around the wreck but making no attempts to engage humans unless provoked, or otherwise recover any actual salvage because that is not what they are interested in, and a couple token Scythes to pick up pods which survived the explosion (or take them from human search and rescue vessels).FDev may have just forgotten to clean those sites up, whomst can say
Also, if you put a Thargoid FSD and a Guardian drive booster in the same ship, are they going to consume each other in mutual annihilation and create a micro black hole? Or are they cool with each other?