Scoopable Frozen Bodies Floating in Space

This headless player model floating in space is a bug. However, it would be awesome if we could scoop them and trade the frozen body at a station for credits. Floating frozen bodies are much cooler than cryopods, we could use both.

They should be part of wreckage signal sources, spread throughout the debris. It could be at a POI. Related post.

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Eve Online wasn't the first though. That game was inspired by Elite.
I remember the devs making that point years ago but I simply replied to them that Elite was a space trading game, not a mining and shoot-em-up game. I believe it was CCP TomB who replied saying they had no answer for that one.

In all the time I played Elite, I never came across a body in space though. Only escape capsules with crew if I recall, that you then sold as slaves.
 
I remember the devs making that point years ago but I simply replied to them that Elite was a space trading game, not a mining and shoot-em-up game. I believe it was CCP TomB who replied saying they had no answer for that one.

In all the time I played Elite, I never came across a body in space though. Only escape capsules with crew if I recall, that you then sold as slaves.

Braben said that the original vision of Elite has always included being a person in a real futuristic setting. This also means that space legs will come in the future.

A frozen body in space is similar but cooler than an escape capsule.
 
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Braben said that the original vision of Elite has always included being a person in a real futuristic setting. This also means that space legs will come in the future.

A frozen body in space is similar but cooler than an escape capsule.
As long as space legs doesn't end up like the Eve Online space legs: Starts out as a good idea and then end up with WIS being abandoned since nobody really wanted it.
 
It does sound like shades of EVE. There tho we had uses for those dead bodies. We would spew them around our station, making cloaked ships uncloak and get blasted. When I quit we had over 2000 bodies floating about the station.
 
I remember body parts -- heads, arms, etc. -- bouncing off the windshield in one of the old games. Privateer, or Wing Commander maybe.

It was somewhat amusing the first couple of times, but I was younger then, too. :)
 
I remember the devs making that point years ago but I simply replied to them that Elite was a space trading game, not a mining and shoot-em-up game. I believe it was CCP TomB who replied saying they had no answer for that one.

In all the time I played Elite, I never came across a body in space though. Only escape capsules with crew if I recall, that you then sold as slaves.

Eh? The name of the game is the highest COMBAT rank achievable. Not a shoot 'em up?

What game were you guys playing in 1984? It wasn't Elite... Because in Elite, you traded to make enough money to buy military lasers, seeker missiles, and ECM's so you could blow up more ships so you could finally be Elite!

Z...
 
Eh? The name of the game is the highest COMBAT rank achievable. Not a shoot 'em up?

What game were you guys playing in 1984? It wasn't Elite... Because in Elite, you traded to make enough money to buy military lasers, seeker missiles, and ECM's so you could blow up more ships so you could finally be Elite!

Z...
The shooting part was always by choice. You didn't have to achieve Elite status. Not many people actually realise there was also a story in all 3 games as well because few actually followed the storyline. However, trading and mining were always the primary source of income, missions and bounty hunting never did pay very well and the ONLY reason to get rep was to reduce the transaction tax in the station.
 
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