Scorpion is a joke.

@Bruce G , @Arthur Tolmie

I cant imagine what think people who add such spread to the gun on "combat" SRV.
Yeah - single shot is powerful. But who cares if you cant even hit anything smaller than T9 from 5 meters?
And rocket load too low to score it.

Scarab outperform it with everything.
I have no a single idea why i should use Scorp now. Even in combat areas.
Until u guys give Scorp gun same spread as Scarab - it's worthless
 
A friend & I did some A-B testing with a scarab & a Scorpion earlier. I really like the Scarab, have done since it was introduced & while I'm no stuntman I know how to make the most of it. My friend has never liked the scarab, feeling it was too twitchy, too hard to use effectively in turret view and has generally avoided using an SRV as a result.

I tried the Scorpion, it's slow, not that agile, lacks a wave scanner and not that exciting to drive. It has big defence & offence compared to the scarab, but I don't really care about that stuff so for me, the Scarab wins in every area except for the Scorpion sounding cool & being a new toy to play with.

My friend thought the Scorpion was more stable, easier to control, harder to roll, easier to recover, generally easier to get to where you want to be then stay alive. They don't drive fast so speed & manoeuvrability aren't a factor for them (in the same way armour & firepower aren't for me), they found that all things considered, they could get the job done (whatever the job) more easily in the Scorpion.

I like that; Choice. One does not make the other obsolete, horses for courses.

As far as the Scorpion's gun is concerned I can hit a barn door with it so it's good enough imo.
 
I am not so sure the Scorpion is even really better than a Scarab for combat unless you have someone manning the turret. It's nice to have a choice though. Even if I am unlikely to do much more with it than I already have. A quick test drive and CZ pew pew than ended in my rather untimely death at the hands of someone with Cyrillic characters in their name.
 
@Bruce G , @Arthur Tolmie

I cant imagine what think people who add such spread to the gun on "combat" SRV.
Yeah - single shot is powerful. But who cares if you cant even hit anything smaller than T9 from 5 meters?
And rocket load too low to score it.

Scarab outperform it with everything.
I have no a single idea why i should use Scorp now. Even in combat areas.
Until u guys give Scorp gun same spread as Scarab - it's worthless
I agree, i just tried scorpion for the first time.
Its terrible, scarab is much better at killing stuff than scorpion.
Scorpions accuracy of maingun is terrible, missiles would be cool but problem is the way you have to fire them.
By default, right click is select/change target, but it also is used to shoot missile, so when i lock target, and then want to shoot by holding right click, it gonna select different target, and then shoot missile in dumbfire mode. this is so stupid that the combat specialised vehicle is worse at combat than the scarab ;d
 
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Nah. Scarab does not have missiles
The missiles on the scorp are nice, I grant you.

Maybe one of the issues I have with it is that it genuinely does work better as a two player vehicle. You kinda need to get up close and personal with it, and for that you need an actual driver rather than trying to drive while you're operating the turret.
 
The missiles on the scorp are nice, I grant you.

Maybe one of the issues I have with it is that it genuinely does work better as a two player vehicle. You kinda need to get up close and personal with it, and for that you need an actual driver rather than trying to drive while you're operating the turret.

Precisely - the Scorp blaster or whatever it is named would have been way to powerful with the same precision that Scarabs have (and which is only attainable in turret mode too)
 
I am not so sure the Scorpion is even really better than a Scarab for combat unless you have someone manning the turret. It's nice to have a choice though. Even if I am unlikely to do much more with it than I already have. A quick test drive and CZ pew pew than ended in my rather untimely death at the hands of someone with Cyrillic characters in their name.
From what I saw, the Scorpion seems to be more a fire support vehicle and not an assault one, meant to stay in second line and suppress the enemy.
Although the plasma weapon is not ideal for that job. It's not accurate enough.

Scarab is also not a Frontline vehicle but at least it's weapon is accurate enough to do be used for long range support and close combat because it can take out enemies quick enough.
 
The patch notes suggested that the gun is supposed to get more accurate the longer you hold down the trigger, but from what I'm hearing it just.... doesn't.
It definitely does, the first shots will regularly scatter to the edges of the dispersion circle, but the shots noticeably tighten after a couple seconds.
Frontier might want to dynamically adjust the dispersion circle to make that clearer.
 
The Scarab should have some long range jitter added to it, its waaaaay to good at long range sniping of infantry. The Scorpion is lethal to infantry up close, and a menace to larger threats from a distance. Excellent design to me, with different strengths and weaknesses. Would also work really well in a wing, with two infantry supported by a Scarab focussing on the NPC infantry, and a Scorpion taking on the Goliaths and other skimmers. Scorpion could also function like a moving wall to hide behind when approaching the base. :)
 
The Scarab should have some long range jitter added to it, its waaaaay to good at long range sniping of infantry

It is accurate only from turret view - which has some drawbacks.
However, i was being fired at from a Scarab and it's rather easy to get cover. And a Scarab is a huge target for an L-6 even at 200-300m
 
Ref my post here the Scorpion gun system as it is per now presents a woefully inadequate level of accuracy both on the first shot and after, what I personally believe is an unacceptable amount of raw firetime. What I mean by that is that even if you are able to keep the trigger pressed for as long as you like, the weapon will -never- achieve the absolute level of accuracy that you would expect.

It fires fast and hits hard, but I'd happily trade an amount of both for improved first-shot accuracy, absolutely.
 
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