And your idea of fair is that sitting-duck CMDRs in stock ships should be able to withstand a targeted assault of 4 of the highest dps weapons in the game?
That Viper could be a Cobra also, fully combat specced costing 10 million+. Or a Combat Asp at ~30 million maybe carrying a couple of turrets instead. Owning an expensive ship - especially a stock one - does not make you immune to every challenge nor give you free-reign to act in a brain-dead manner.
Hear that snapping noise? That is my patience.
If i bust my ass and train 24/7 ten years streetfighting and I am the guy who beats up every other guy at it i still not expect to bead an guy who inherits ten billion dollars and wedges his fat lazy ass into an abrams tank.
I expect to him to be invulnerable to my fist because that would be REALISTIC that i CAN NOT punch through inch thick reinforced and shatter proof steel and keramik composites.
And i want an game where it is REALISTIC that an ship with an wastly bigger powerplant and therefore shields who can rely on capacitators who are gigantic and have the same weight as an WHOLE viper soaks up the damage the viper dishes out for a very long time.
You want that it is "fair" but that is not realistic either
There has to be an point in ship progress where fair ends and some resemblance of reality sets in or we can do away with different ships and make them all the same.
Lets remove invulnerability of stations and make them explode when an viper two shots them because it is not FAIR that an station who masses million times an viper and probably has thousands of powerplants can not be defeated by an Viper, it is not even an player! just an dump station that can not even evade any attacks!
Get an grip and take it like an MAN that you can not do them in all with one of the smallest fighters in the game.
I really try hard to never get personal in forums because that is bad style but as much as there is an point where sheer mass and power should have an impact my patience goes only so faar with people who demand that logic is bend over backwards to make an game world do what they think is "fair" because ...why?
So that an ship that costs a fraction of an bigger ship, has the fraction of the power avaiable for shields and wepaons, masses a fraction of said ship, has wepaons that mass a fraction of the bigger ships weapons can beat it in an dog fight?
If you do not want to loose an shoot out bring a gun and do not demand that bullets should be nerfed because they are not FAIR!
If they go this way with ELITE is will so rage quit, because i see no sense in an game where all is set up so everyone can beat everyone with everything, not because i am against FAIR but because it totally destroys the immersion into said game as soon all is tweaked and bend to make it FAIR.
Test of character is not that you always have a FAIR chance to win but how you deal with when you CAN NOT WIN