Screenie(s)...

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DoF in game does not work at all for me, I was sure I have it off, then I looked and it is on High, so I'm not sure what it is suppose to do, need to chase it up.
The effect is postprocessing in graphic software, maybe 15 minutes of it. Takes time, but if I would be there with my camera, thats what it would look like, so I think it is worth my time :)

Original (bottom part of the station is like fogged, maybe that is DoF setting in game?)
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The effect is postprocessing in graphic software, maybe 15 minutes of it. Takes time, but if I would be there with my camera, thats what it would look like, so I think it is worth my time :)

For what it's worth, I think the effect wouldn't be there in camera in real life. If these were "miniature" models, yes. For the real life sizes and distances of these capital ships and stations however, any practical combination of camera, lens focal length, aperture, and subject distance needed to shoot them would give an infinite DoF behind the subject (the capital ship), so the station in the background would always be in focus. (I did some calculations on a variety of combos to confirm this.) It's pretty much "landscape photography" due to the scale. That's what would make these things so fascinating to photograph in real life: there would be so much detail in everything to see because it would all be in focus! :)

Situation would be different if it were a *closeup* of a small part of the capital ship (or framing a small ship like a Sidewinder). Then you'd probably get the DoF bokeh in the background if the station is not extremely close. The key element is that the distance to the subject would be much much smaller than if you were framing an entire capital ship.

Either way, interesting effect! :)
 
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