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Cannot get the blur effect to work for me; everything just blurs :(

As far as I understand it the camera suite works like a real camera.

There's three important values to take in consideration, zoom, focus and blur.

Zoom works as the focal length of the suite. The less zoom means the distance between the point of convergence and the sensor is short, making the image look like if you were seeing it from a fisheye lens. The more zoom makes the distance longer, making all the objects look constricted (sp?).

Focus is used, I think, to measure the distance between the object and the camera. By itself it does nothing, but when you try to blur the image its when it comes in effect. Let's take you move away the camera 150 meters from the ship and you want to blur the background. To do this you should move your focus value to around 150 meters to make whataver is at 150 meters from the camera stay on focus, and then start playing with the blur value to make anything out of that distance blurry.

Blur works like the aperture in a camera. The more aperture the more it focus on the object blurring everything around the object. Less aperture means it will focus more objects in the scene.

Sorry for the long post and hope it makes sense. Not used to this kind of technical words in english.
 
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Sounds reasonable, only when zooming in or out, all is still blurred/clear regardless of how much I zoom. No foreground vs. background blurring happening.
 
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Cannot get the blur effect to work for me; everything just blurs :(

Suteksio has already answered this but for my part ... I did a fair bit of trial and error (despite sort of understanding the principles). Basically I ended up increasing the blur practically to its maximum (which basically gives you a very small, precise depth of field, thus maximising the blur effect - in other words, only a very small part of the scene will be in focus). Then you use the focus control to set the distance to be the distance from the camera to the thing you want to be sharply in focus (in practice you don't really know this distance so it's largely trial and error, increasing and decreasing it until the thing you're interested in comes into focus). When I first did this the effect was fairly subtle but then I remembered that someone has said that increasing the zoom helped to exaggerate the effect. Not being a photographer I don't really understand this but it certainly works. So rather than moving the camera until the the thing you want to photograph is nicely framed, if you move the camera further back and then zoom in to frame the subject, the blur effect seems to be more dramatic. One other thing, once you've got the depth of field and point of focus set the way you want, if you start moving the camera around you'll notice your point of focus moves with you. I guess this isn't surprising but it is cool. For example, if you get everything set up so the nose of your your ship is in sharp focus and everything else is blurred, if you want to take a similar shot of the tail of the ship, rather than repeating the entire process again from the back, leave the blur/zoom/focus settings alone and just reposition the camera.
 
That's 2g, max. I love these giant ice worlds, some of them very eccentric orbit, passing by very close to the parent star - unfortunately these aren't too realistic as won't melt and have no water geysers and stuff.

Maybe it was 4 masses. Anyway, i mullered my hull, was lucky to live and im only landing on tiny low-G bodies until i can get to port now :)
 
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