Season 33 Squadron Results - graphs and analysis

Seasons 1, 2, 3, 4, 5, 6, 7,8, 9,10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 27,28, 29, 30, 31, 32 plus How large are squadrons?

SquadronSeason33.png

On each graph, points are on the Y-axis, and squadron position on the leaderboard is on the X-axis. Both scales are logarithmic. The light grey line (diamond marker) is the numbers for the previous measured season. As in previous seasons, the approximate power-law distribution continues allowing estimates of total activity to be made without spending too long reading the boards. Results are based on late measures of the current season boards due to known bugs with the "last season" boards, and so may not reflect final outcomes exactly.
(Political is excluded, because there are well-known exploits to allow very high scores, and because it's not clear even without the exploits what it's supposed to be measuring: the in-game description of "large and happy faction" is clearly wrong - possibly this will change if they ever implement BGS happiness properly)

Anti Xeno (187 pages)
Winners: Federation Quebecoise (5% of all points), Anti-Xeno Initiative, Galactic Xenophobic Initiative
The introduction of Thargoid Spire combat shows a rise in the number of AX-active squadrons, and a record-breaking rise in the total AX activity (and only the second season where estimated AX activity has exceeded estimated Trade activity). With this rise, two new names on the podium taking the Gold and Bronze spots.

Combat (667 pages)
Winners: Celestial Light Brigade (1% of all points), Anti-Xeno Initiative, Stellanebula Project
Celestial Light Brigade improve their Bronze from last season into a Gold, while regular Combat winners take the other trophies. Overall activity in the top 1000 is virtually identical to last time, though the total squadron count is down slightly. Interestingly, the substantial increase in AX points has not resulted in a similar increase in Combat points - the way the two are accounted for is quite different.

CQC (20 pages)
Winners: We Rock You Roll (30% of all points), Ironheart Corp Fleet, Grind
A slight rise in activity though a slight fall in squadron count. Two new names take the Silver and Bronze trophies this time.

Exploration (695 pages)
Winners: Endurance Exploration (6% of all points), Intergalactic Astronomical Union, Stellanebula Project
A new entrant to the boards takes the Gold trophy with the highest score since Season 25's winners. Despite their strong performance, the rest of the board continues to be slightly below previous seasons, with a small drop to a new low in the total activity estimate, and a total page count below Season 3

Powerplay (22 pages)
Winners: Federal Liberal Command (15% of all points), Lavigny's Legion, The Eyes of Leshak
A new entrant breaks the pattern of the last six seasons, as The Eyes of Leshak take Bronze for Yuri Grom. Overall activity is up noticeably - though active squadron count is the same.

Trade (549 pages)
Winners: Pilots Booze Network Squadron (3% of all points), Pilots Trade Network Squadron, German Space Cruisers Inc.
It's a fight between the Pilots Something Network Squadrons for the top two places, with PBNS comfortably hanging onto the Gold, while PTNS make a return to the podium for the first time since Season 20. A new entrant picks up the Bronze to round out the trophies.

Overall activity is down, of course, there not being a giant gold-hauling CG this Season - though it remains somewhat higher than other recent seasons. As with last season's CG, it doesn't seem like "deliver non-mined Tritium" was a major activity for this season, though it probably has contributed to some individual higher scores.

Other comments
That's a lot of Orthrus killed to boost the AX board, presumably. For a rough idea of how many, the old AX CGs used to ask for a trillion credits of AX bonds each week - some of which, of course, was saved up from previous weeks in practice - while this Season has had very roughly two trillion credits of AX bonds collected fresh each week, plus whatever unaligned pilots are collecting. And it's even very mildly inconveniencing the Thargoids for once...

Season 18 will run until the end of January and the only likely update in that time is a U17 point fix, so it's likely to be relatively similar patterns to this time. A further rise in AX scores is possible - Spire attacks will be available for the whole season, and there are significant incentives both financial and strategic (edit: spoke too soon there!) to keep doing them - while other boards will probably need a suitable CG to be anything other than stable/falling.
 
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