Engineers Security Firmware Patch? Only certain bases?

Hi everyone,

I'm not big in to the SRV base assaults as I'd rather be flying, but hunting Security Firmware Patches for a Grade 3 upgrade for weapons, but I've had the worst luck finding these. I've been assaulting bases, and have not found a single one yet. Do I need to be on the lookout for a specific kind of base? Is there something besides scanning the data points that will help me get them? I've been looking for missions with these, but no luck there as well.

Thanks!
 
I hate base assault...
I am in the same boat, looking for Modified Embedded Firmware, can't find any.
I got ONE as mission reward, but that's all... And i have refreshed board for hours
 
I've finally found some luck finding Security Firmware Patches. Still random and no way guaranteed, but managed to get some from a couple of medium security outposts. Not sure I'm good enough to tackle the high sec ones...
 
I've finally found some luck finding Security Firmware Patches. Still random and no way guaranteed, but managed to get some from a couple of medium security outposts. Not sure I'm good enough to tackle the high sec ones...

So what do you need to do to get hold on such Patches? Scan what exactly?
 
So what do you need to do to get hold on such Patches? Scan what exactly?
Fairly straight forward, drive around the area outside of the red zone until you find the public access point. Scan it with your turret, that will deactivate the security, you can then scan any other access points (might want to look for them before doing the public one). Once you have scanned all the access points you can scan the central data repo (forget the exact name). One or more of them will probably give you what you are looking for. Note that if you are in the red zone while the security comes back it will attack you, also will attack you after scanning the repo.
 
Fairly straight forward, drive around the area outside of the red zone until you find the public access point. Scan it with your turret, that will deactivate the security, you can then scan any other access points (might want to look for them before doing the public one). Once you have scanned all the access points you can scan the central data repo (forget the exact name). One or more of them will probably give you what you are looking for. Note that if you are in the red zone while the security comes back it will attack you, also will attack you after scanning the repo.

Thanks! Will try. I take it this whole process is illegal and puts bounties on my head?
 
Personally I fit a dumbfire missile launcher and soften it right up before I land in the srv. Take out all the defence turrets and skimmers I can see. A single dumbfire kills the turrets and multiple skimmers if they are clustered together like they usually are. Word of warning though make sure there aren't any defence ships docked ESPECIALLY if they are high level it makes a tough fight in atmosphere plus the base main battery's will be on you also.
 
Searched for bases so far, only one had a data point, but did only give intel. Maybe the bases aren't big enough? In the past I always found the damn data point, even when exploring outside the bubble. But I don't mind the search, makes me go places....
Blueprint description says "colonies", or?
 
This is the one part I like the least. Or, frankly, I hate it. From the respawn speed of the skimmers to the "activate all nodes within timer" minigame, this affair is just entirely annoying for me from start to finish. The last time I tried one, months ago, I basically destroyed the turrets and skimmers, then landed the ship on the roof of the building, went out there and directly to the mission goal (some generator or whatever), bypassing the perimeter shield on the ramps.

As it stand I may have to rely to the random data from shipwreck USS, and hope they can even yield this stuff (so far it seems they can yield anything).
 
The core problem with Firmware mats of any kind is this: their effective drop rate is far beyond Very Rare in comparison to any other piece of data of equivalent listed rarity. The reason for that is the amount of time it takes to get one "roll" against the loot table compared to... well, almost anything else in the game. And you can only make that roll once per data point, ever.

Consider: it takes seconds to scan a ship in SC, or a wake with the appropriate scanner. NPCs can be killed in a few minutes, if not faster. Mining an asteroid is extremely quick with prospectors and C2 mining lasers. Each of those actions is one or more rolls against that entity's loot table, each of which is a chance to get the particular kind of mats that come from that particular entity. And each of those is an effectively infinitely renewable resource, for reasons too obvious to belabor.

Each data point, though, involves a base assault. Some of those are relatively easy. Most are not. And as mentioned above, each one can only be scanned once, ever--once you've scanned a given data point, it will not allow you to scan it again. Which means that the total time it takes to get one "roll" against its loot table needs to account for the time it takes to travel to a different settlement--at least a few minutes, if the settlement is on the same planet, let alone if you have to travel to a different planet or even system. Each of these is, in effect, a unique "mob" that never respawns. Unless that changes, that means there is a finite number of these that any player will ever be able to collect from a base in their entire career--and the more bases they assault, the harder it's going to get to keep track of which ones you've already been to.

I'm not including USS and mission rewards as a source of Firmware for the purposes of drop rate for two reasons. The first is that any mat seems to be a potential mission reward. The second is that USS are actually an extremely unreliable and infrequent source of these, because they only seem to drop from Personal Data Points--which not only aren't always in Degraded or Encoded SS, they also can potentially drop a wide variety of data mats other than Firmware.

FDev, please rethink your approach to acquiring Firmware mats. The above makes their effective drop rate for a given amount of time spent completely broken compared to anything else in the game.
 
The core problem with Firmware mats of any kind is this: their effective drop rate is far beyond Very Rare in comparison to any other piece of data of equivalent listed rarity. The reason for that is the amount of time it takes to get one "roll" against the loot table compared to... well, almost anything else in the game. And you can only make that roll once per data point, ever.

Consider: it takes seconds to scan a ship in SC, or a wake with the appropriate scanner. NPCs can be killed in a few minutes, if not faster. Mining an asteroid is extremely quick with prospectors and C2 mining lasers. Each of those actions is one or more rolls against that entity's loot table, each of which is a chance to get the particular kind of mats that come from that particular entity. And each of those is an effectively infinitely renewable resource, for reasons too obvious to belabor.

Each data point, though, involves a base assault. Some of those are relatively easy. Most are not. And as mentioned above, each one can only be scanned once, ever--once you've scanned a given data point, it will not allow you to scan it again. Which means that the total time it takes to get one "roll" against its loot table needs to account for the time it takes to travel to a different settlement--at least a few minutes, if the settlement is on the same planet, let alone if you have to travel to a different planet or even system. Each of these is, in effect, a unique "mob" that never respawns. Unless that changes, that means there is a finite number of these that any player will ever be able to collect from a base in their entire career--and the more bases they assault, the harder it's going to get to keep track of which ones you've already been to.

I'm not including USS and mission rewards as a source of Firmware for the purposes of drop rate for two reasons. The first is that any mat seems to be a potential mission reward. The second is that USS are actually an extremely unreliable and infrequent source of these, because they only seem to drop from Personal Data Points--which not only aren't always in Degraded or Encoded SS, they also can potentially drop a wide variety of data mats other than Firmware.

FDev, please rethink your approach to acquiring Firmware mats. The above makes their effective drop rate for a given amount of time spent completely broken compared to anything else in the game.

I totally agree. Also sometimes the Data Points are almost not reachable. I once (after searching for what seemed like hours) had to jump on top of a wall, scan it, hop off the wall and drive over to another scan it then jump and hop onto a different wall and scan the last data point all in less than 45 sec of each point. Talk about platforming skills coming into play! Another time I had to find 5 data points and I could only find 4. The 5th one was behind a wall that was too tall for me to jump over because it was a higher G planet. I was just lucky enough to see "Data Point: Active" in my hud while driving by the wall. That's pretty ridiculous if you ask me.
 
The core problem with Firmware mats of any kind is this: their effective drop rate is far beyond Very Rare in comparison to any other piece of data of equivalent listed rarity...

...each one can only be scanned once, ever--once you've scanned a given data point, it will not allow you to scan it again...

...that means there is a finite number of these that any player will ever be able to collect from a base in their entire career--and the more bases they assault, the harder it's going to get to keep track of which ones you've already been to.

+ Rep to you, that's a good point! I wasn't aware the bases never reset, and you're dead on for how the activity "increases" the rarity.
 
The core problem with Firmware mats of any kind is this: their effective drop rate is far beyond Very Rare in comparison to any other piece of data of equivalent listed rarity. The reason for that is the amount of time it takes to get one "roll" against the loot table compared to... well, almost anything else in the game. And you can only make that roll once per data point, ever.

Consider: it takes seconds to scan a ship in SC, or a wake with the appropriate scanner. NPCs can be killed in a few minutes, if not faster. Mining an asteroid is extremely quick with prospectors and C2 mining lasers. Each of those actions is one or more rolls against that entity's loot table, each of which is a chance to get the particular kind of mats that come from that particular entity. And each of those is an effectively infinitely renewable resource, for reasons too obvious to belabor.

Each data point, though, involves a base assault. Some of those are relatively easy. Most are not. And as mentioned above, each one can only be scanned once, ever--once you've scanned a given data point, it will not allow you to scan it again. Which means that the total time it takes to get one "roll" against its loot table needs to account for the time it takes to travel to a different settlement--at least a few minutes, if the settlement is on the same planet, let alone if you have to travel to a different planet or even system. Each of these is, in effect, a unique "mob" that never respawns. Unless that changes, that means there is a finite number of these that any player will ever be able to collect from a base in their entire career--and the more bases they assault, the harder it's going to get to keep track of which ones you've already been to.

I'm not including USS and mission rewards as a source of Firmware for the purposes of drop rate for two reasons. The first is that any mat seems to be a potential mission reward. The second is that USS are actually an extremely unreliable and infrequent source of these, because they only seem to drop from Personal Data Points--which not only aren't always in Degraded or Encoded SS, they also can potentially drop a wide variety of data mats other than Firmware.

FDev, please rethink your approach to acquiring Firmware mats. The above makes their effective drop rate for a given amount of time spent completely broken compared to anything else in the game.
Totally agreed.
Developers should listen to you.
 
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