Selection Toggle

I would love if there was a setting to toggle which things my mouse clicks/selections pick up. The toggles are tickable and include
Animals | Foliage | Rocks | SFX | Building Objects | Paths

By default they would all be ticked, but I could manage them for my needs.

Sometimes I really want to click a specific thing like an animal but all the foliage gets in the way.Trying to find the small SFX objects inside a tonne of rocks is impossible. If I could choose what the selection can pick up this would solve the problem.
 
On this side of the game , that’s basically a 3D-construciont environment, there are many things missing that could/should be there.

  • multi selection with deselection
  • better group-management with group-hierarchy
  • a extra window/context menu with a list of all groups
  • locking and unlocking groups from unintended manipulation
  • and filters as you mentioned
 
This could also be extended to what the game visually displays. A toggle to turn off all foliage visibility, or guest or animal, to enhance game performance as needed.
 
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