September update bug fix wishlist

So, we're getting a new update in couple weeks and it made me wonder:"will this update introduce new bugs or will it actually fix few of the old ones?"
I expect the answer being the former, but one can still dream, right?

Anyways, here's a wishlist for a bug fixes or improvements we'd like to see. Who knows, maybe some of them will be fixed for christmas :D

Unread messages icon actually goes away after the message is read.
Module power usage bar (broken since 2.4) would be fixed finally
Collector limpets should stop crashing into everything.
Multicrew and wing activities actually work as intented
Added feature to set up payment % for multicrew instead of not paying them anything really. Also, allow crewmates use SRVs and participate on missions.
Private matches mode added to CQC or squad size increased to 8
Balance out the credit payouts for each activity. (balance, not increase).
Change one class1 hardpoint on T7 to class2. #T7FTW

And that's all I have for now :D
What's your bug fix or feature wish?
 
Those are all longstanding / or just features, so I'm doubtful.

Maybe they'll fix the 'Next' text justification in the Nav Panel - that would be enough.
 
I'm of the opinion that the game would be all-the-better if, for now, they froze the feature set and concentrated on fixing all the existing bugs.

And only at that point start thinking about adding new features.

Just imagine how happy everyone would be if instancing worked for (say) 30+ players, the FSS didn't stutter like Professor Quirrell, Thargoids didn't have "invincible" hearts, etc, etc ...
There's 11 pages of "acknowledged" issues on their bug tracker ... maybe start there ?
 
Map/mouse alignment for wide screen monitors?
Actually I don't expect long time players will see much. Seems mostly for new players BUT having said that. A game I like to play in these instances is that Frontier has a habit of underselling their features. On more than one occasion an unannounced feature is in an update that turns out to be really the best feature of the update but was never talked about.
 
Having being in Jaques station recently, as much as I agree with his methods of dealing with unruly Beluga pilots in there, I'm not sure why the tourist companies keep going back. I can imagine the holiday reviews from the tourists aren't always 5 stars.
 
I'm of the opinion that the game would be all-the-better if, for now, they froze the feature set and concentrated on fixing all the existing bugs.
Whats the point when they will introduce more bugs with the next update after fixing most of them. They are better off to continue to release updates and fix bugs at the same time, which is what they are currently doing. There will always be bugs in an ever expanding and evolving game like ED.

And only at that point start thinking about adding new features.
See above.

Just imagine how happy everyone would be if instancing worked for (say) 30+ players, the FSS didn't stutter like Professor Quirrell, Thargoids didn't have "invincible" hearts, etc, etc ...
What is this FSS stutter you are talking about? I have never experienced it.

There's 11 pages of "acknowledged" issues on their bug tracker ... maybe start there ?
Yup, some of them are not bugs at all.
 
Maybe they'll fix the softlock which happens if you switch from the context of a message to the nav panel. I have lost too many Thargoid Probes to this inside the Thargoid Structure.
 
Station announcements when you arrive should be played at the right times.

This was fixed previously, but messed up in the last update.
 
Whats the point when they will introduce more bugs with the next update after fixing most of them. They are better off to continue to release updates and fix bugs at the same time, which is what they are currently doing. There will always be bugs in an ever expanding and evolving game like ED.
I've re-read this and realised you're not joking o_O
 
I hope the bugs will be placeholder mounts to ride while waiting for space legs.
I'm going to call mine Fireman Jim.
 
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