Flinn, I apologize for not cross checking references. Is funny because I wasn't thinking of you as "conceited or condescending" but some other ordinal primate commentators in other threads....I do not intend to sound " conceited and condescending" or tell anyone how the game should be played. From your reports it is clear that you have suffered all the frustration that happens to every group playing the BGS. Your achievements are astounding, and when I am talking about the number of systems AEDC has flipped it is not meant to belittle any of it. What we have done is due to an approach that is different to other groups. Our own minor faction isnt a lot bigger than yours. It's only that as a group dedicated to the Alliance as a whole we search for systems with an Alliance minor faction and turn it. The effort to do so was minimal in 1.3. Run a few missions and trigger civil war, run a few more to win it. As every system switching to the Alliance is a success for us, we play with a way higher number of potential target systems than groups that only care about their systems.
So yes, we are indeed playing 2 different games. Noone but us cares about flipping some backwater systems to a major faction.
But since you replied on it, well, then let me retort that yes, we indeed are playing 2 different games, my man. I am an independent faction and for not being allied to any of the powers or allegiances, flipping a system to independent doesn't necessarily increases my chances to expand to that system. If anything we have noticed that economy has a big role in it, and no, we haven't expanded much because, well, you know how it's been rolling for us, so still figuring out how it works.
But for instance, that mechanism that seems to be working for you, is not true for me. And saying that one just need to target a system and expand to it, as if you are picking cherries, is not the way it works for us and if anything is nothing trivial to do in the BGS whatsoever. We barely can witness where the next expansion will take us, within a group of 3-4 possible system, but no way are we close to master it as to: "go here now!" Probably we'll unlocked it in the "next level", but if economy is the factor for us, then we never will because you can change the factions, but you can not change the economy that a system runs, no matter what.
With that framework, and acknowledging that you guys control way more systems that we probably ever will, your comments have a weight man. If you say that the BGS is working for your million systems, and I look into my 3 or 4 systems and see that is all pretty much a mess in comparison, I don't doubt you: I doubt us! All what I am saying is no one here should take for granted that what works for them, necessarily works for everyone else, because conditions do play a huge difference in the variables of the BGS, and again, not necessarily talking about you, but since you are a heavy guy when it comes to it, do not lose this from sight.
Notice how, even when it's been hard for us, 3 expansion in 10 months, I didn't come here from the getgo to say, "oh this is wrong that we now have to move at 3-5%". I reckon that a change needs to take place, if the guy that controls 10,000 system is saying this is a problem! lol...it just highlights the deep "dark matter" my four systems seems to be in that they don't behave like that! lol
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Everything else in the comment we agree.. no issues there...
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Back to topic, cycle from getting to a new system, to raise influence to challenge controlling faction, to have the Civil War, to then raise influence back again to Expansion level, should be around 1 month - 5 weeks. Not longer than that. Adjust influence swings accordingly and we should be set, IMHO.
It is also good that the tick seems to be happening regularly again. No words yet n the cap though and a wall of text on horizons instead in the Dev Updates... umpf
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