Service filter 40ly limit - why?

I am extremely perplexed by the decision in the latest update to introduce a services filter on Galmap with a (according to forum posts) 40ly range.

The feature itself is a fantastic idea. All that effort of jumping around and docking in stations rewarded by the game recording useful information so it can be used at a later date to pursue whatever it is you’re doing through the galaxy map. Quality.

But then completely undermined and made largely useless by a 40ly range limit - That isn’t made obvious in the game whatsoever. Yet the civilisation filter clearly shows Guardian systems that I have never been to?!?!?

Why the range limit? What is the logic behind this? Why does my ship computer 1000 years in the future lack the memory of my old Amiga 500? How does it make the feature useful?

Probably covered before and apologies if whinging. But I really think this is bad design and what I’d like to see is the range limit removed completely so that this feature can deliver in its potential.

Would welcome the views of other CMDRs
 
Is it maybe a thing where that is the limit before too much juice is used at the server or at our end? Some technical whassit?
 
Fun fact: The nearest Guardian Technology Broker from Wargis is in LTT 1798, which is 40.8ly away and thus does not show up in the search.
 
Remove the limit. Show all mat/data traders even if you havent docked there. Reveal all anarchy black markets. Hide all non-anarchy black markets until you docked there with a notoriety rating so they have a reason to let you in. Stop annoying players and start adding gameplay.

Just my suggestion, but what do I know? :p
 
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Is it maybe a thing where that is the limit before too much juice is used at the server or at our end? Some technical whassit?

ED uses Cloud Servers (AWS). If demand is increased, extra servers can be spun up to cope with any extra demand.
 
Remove the limit. Show all mat/data traders even if you havent docked there. Reveal all anarchy black markets. Hide all non-anarchy black markets until you docked there with a notoriety rating so they have a reason to let you in. Stop annoying players and start adding gameplay.

Just my suggestion, but what do I know? :p

That is quite simply - the answer. Or at the very least, show everyone you've discovered with no range limit applied. Are there technical limitations to doing this? I don't know if the FD Dev's have commentated on the logic behind this 40ly limit but I really would love to understand the rationale.
 
The want to encourage exploring in a game that is very much about exploring. That’s it. I can relate to that.
 
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The want to encourage exploring in a game that is very much about exploring. That’s it. I can relate to that.

But if you've explored and found, why then limit showing info limited to 40ly range is my point.

Totally with you on exploring - that's what I enjoy most. But once found, it should stay found in my view.
 
Honestly, expecting Frontier to actually be interested in game design that does not punish a player is like expecting fruit to grow on the backs of sentient pigs that ask how thick you want your bacon cut that morning.

Frontier's developer's do not play the game like normal every day actual players do. Who actually learn to play with in the confines of a game. They often, develop stuff with out ever testing them. They get bug reports from players that participate in their beta's and ignore those bug reports as they release still broken, unfixed content.

More and more, Frontier releases a patch and I go to the bug report forums to see how bad the content is before I decide to load the game up. I expect most of their staff are over working on their Jurasic park game instead of ED.
 
But if you've explored and found, why then limit showing info limited to 40ly range is my point.

Totally with you on exploring - that's what I enjoy most. But once found, it should stay found in my view.

That is strange, yes. I am with you on that one.
 
Remove the limit. Show all mat/data traders even if you havent docked there. Reveal all anarchy black markets. Hide all non-anarchy black markets until you docked there with a notoriety rating so they have a reason to let you in. Stop annoying players and start adding gameplay.

Just my suggestion, but what do I know? :p

No. Hide all planets and Stations until you had visited them in person and shaked hands with the inhabitants. :D:D
^^^ That seems the thoughts and ways FDevs like to make the game. ^^^
 
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That is strange, yes. I am with you on that one.

Thanks C64Fan (I am also a fan btw).

It just doesn't make any rational sense. If I discover Sagittarius A and all the planets in all the systems on the way there and back - awesome, can view them on the galaxy map. But if I discover a tech broker and make one 50ly jump away in my asp - the data is gone from galmap.

Hopefully enough comments have been made now for FD to address this.
 
Frontier won't change this. This isn't the first thread on this issue.

If you want to try to get this changed. This will need to be a thread in the suggestions forum section. Then still, also get enough foot traffic of support from the community.

Then, still more than likely it won't get changed because their Developer's don't make the game to be fun and sensible.
 
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