before I head back out into the black, I'm thinking of refitting for combat and working some of the more well known interdiction sites, with the intention of getting into some fights with pirates.
I haven't really played combat for a while -- so, I'd say my experience level is newbie/mediocre. The few fights I've gotten into were with idiots who didn't think my "trading" anaconda was armed.
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MY goal is to load out with beam/canon turrets (maybe autocannon?) and tons of shield cells -- since we don't have an in-game simulator, I want to test out my builds with as much margin for error as possible, and then as I get better, maybe slim out the shieldcells in favor of other components.
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anyway, with that long-winded intro, how many SCBs would be sufficient to recharge and give me enough protection if things get too hairy and I need to SC out? I'm running an a7 shield.
Any other comments on this build welcome -- if this is just a stupid build, I'm also considering re-buying an eagle and going and having some fun, or possibly a python. This is just about having fun, not making $$.. that's what trading is for.
I haven't really played combat for a while -- so, I'd say my experience level is newbie/mediocre. The few fights I've gotten into were with idiots who didn't think my "trading" anaconda was armed.
.
MY goal is to load out with beam/canon turrets (maybe autocannon?) and tons of shield cells -- since we don't have an in-game simulator, I want to test out my builds with as much margin for error as possible, and then as I get better, maybe slim out the shieldcells in favor of other components.
.
anyway, with that long-winded intro, how many SCBs would be sufficient to recharge and give me enough protection if things get too hairy and I need to SC out? I'm running an a7 shield.
Any other comments on this build welcome -- if this is just a stupid build, I'm also considering re-buying an eagle and going and having some fun, or possibly a python. This is just about having fun, not making $$.. that's what trading is for.