Newcomer / Intro Ship integrity?

Exactly. I've been out for weeks on extended deep space flights, and my ship's integrity has been down to 0 for probably half the trip. All things considered, you can just ignore it.

A pity really, I'd much prefer it if it was something to really worry about. IMHO the devs should have made it much tougher, with far more serious consequences, right from the start of the game. It would add a lot of spice if module failures and breakdowns started to happen after about 50% wear and tear, with total failure of some systems almost guaranteed after 0%.

If Ship Integrity were impacted by reckless flying rather than just Distance Traveled In Super Cruise, the whole thing changes in a really good way. Long range explorers would need to be good pilots. If AFMU could repair ship integrity, and if the stat was visible while in flight, then it could be used to mitigate bad luck. We'd have to watch the stat, watch our flying, and have some interesting (maybe even complex) risk to evaluate during our trips. I'd be on board with that.

But right now Ship Integrity is a penalty levied against the player for flying in Super Cruise.

My first long range exploration trip was a little jaunt over to Barnard's Loop and then on to the Spirograph Nebula. As long range trips go it was pretty short. With full scans of almost every system I jumped through my exploration earnings were around 3.5 million. Because I detail scanned over 100 systems my ship integrity was at 30% when I got back home and the repair cost was 1.5 million. That's a pretty heavy tax on exploration as is. If you're going to add to that mechanic the possibility that my ship couldn't even make the return trip, then an exploration trip like that would become a near impossibility.

And that's not a particularly long trip. Forget about scanning planets on the far side of the core. NO ONE would ever be able to do it, not in any significant numbers.
 
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And that's not a particularly long trip. Forget about scanning planets on the far side of the core. NO ONE would ever be able to do it, not in any significant numbers.

That's right - a tougher integrity system would need to go together with some way or repairing/refitting in deep space, by having help from another player, deep space outposts, or deep range repair ships. David & Michael both hinted at this sort of thing in pre-release interviews when they stated that deep exploration would only be possible via collaboration, and that ship integrity would be significant. I had imagined that exploration beyond a few thousand LY would be impossible, without some sort of "bucket-brigade" to keep the pilots at the pointy end supplied and flying.

Unfortunately all that was dropped to meet the release date. A pity, as it would have added enormous gameplay opportunities for traders, escort fighters and so on, and would have made reaching iconic destinations are real accomplishment. Alas, we can't go back now.
 
Hmmz am i missing something here, i really cant find the 'Ship Integrity' status on my ship, am a little concerned as i am approaching Sag A and not even thought about it. all my modules are in the high 90%s and i still have most of my two AMFUs in tact.
 
Unfortunately all that was dropped to meet the release date. A pity, as it would have added enormous gameplay opportunities for traders, escort fighters and so on, and would have made reaching iconic destinations are real accomplishment. Alas, we can't go back now.

Release dates: if a game you're waiting for gets one, you can already stop waiting :D
 
Thought I'd resurrect this, as it was info I didn't know despite playing for 2 years... The first few posts are very helpful.Yesterday my corvette started to have random module failures (mainly guns, HS, Point defence etc) in a CZ - despite having 100% hull, and all modules >95%. Couldn't figure it..Turns out the ship had 75% integrity - Only see in Advanced Maintenance, at top of list. Repair All doesn't repair it. I had obviously never repaired it.. So I did (cost 500k).. all fixed - no module malfunctions. Paint still nice and worn.Go have a look at your ships - bet many are quite low. Presume those who carry UAs etc check this, and understand it. I had 2 Unknown Fragments for a long while - maybe the source of the damage? Or just a lot of Ls flying around in SC undermining.
 
Repair All doesn't repair it. I had obviously never repaired it.
That is new to me. I always had a topped off integrity on all my ships and I never special repaired them, just simple repair all.
It's also news to me that integrity damage, especially before 0% does anything at all. As I remember it was it simply meant to increase damage taken, not sure anymore if only hull or everything, by up to 30% if completely depleted.

Being responsible for random module derpings is new.

As for the damage source, longrange SC is supposed to be the main cause, like going for these *bleep* 300k Ls stars during exploration.


I kinda doubt that the integrity was at fault for the module derpings, but them doing that on their own with >95% is equally weird.
My AspX, including me, are still over 1.5k outside the bubble and I've been to a couple lost stars so I'd be surprised if mine is still above 0%, got minimal damage on reactor, hull and my AFM but no derpys at all.
 
Never saw that - even though i would swear that my eyes work! i did a quick search online, but i cannot find an official explaination. Does anyone know where there is one? i did a quick search through the manual for "integity" and nothing i saw about "ship integrity".
 
I was wondering about this too. I just started doing some exploring so I spend a lot of time in SC on the way to scanning the far-flung bodies (I'm a completionist!). I've noticed integrity getting hit pretty hard (eg down to 88% for a 300Ly trip). When I *really* start exploring outside the bubble it's going to 0% in no time, I guess.

If I understand it correctly, if integrity is reduced by wear and tear of small particles hitting the ship while travelling, shouldn't the shields be taking care of those? Shields are up during SC, as far as I can tell. Are they not effective in SC?
 
I was wondering about this too. I just started doing some exploring so I spend a lot of time in SC on the way to scanning the far-flung bodies (I'm a completionist!). I've noticed integrity getting hit pretty hard (eg down to 88% for a 300Ly trip). When I *really* start exploring outside the bubble it's going to 0% in no time, I guess.

If I understand it correctly, if integrity is reduced by wear and tear of small particles hitting the ship while travelling, shouldn't the shields be taking care of those? Shields are up during SC, as far as I can tell. Are they not effective in SC?

I am not sure, someone could check by doing a set route and noting the loss of integrity and then repeating it with the shields powered down.
 
I was wondering about this too. I just started doing some exploring so I spend a lot of time in SC on the way to scanning the far-flung bodies (I'm a completionist!). I've noticed integrity getting hit pretty hard (eg down to 88% for a 300Ly trip). When I *really* start exploring outside the bubble it's going to 0% in no time, I guess.

If I understand it correctly, if integrity is reduced by wear and tear of small particles hitting the ship while travelling, shouldn't the shields be taking care of those? Shields are up during SC, as far as I can tell. Are they not effective in SC?

As far as I can tell, integrity drops far faster the faster you go in system. Best way to see this is to make the Alpha Centauri to Hutton Orbital. Traveling the .22ly to get to Hutton got me close to the max speed (2001c) My integrity was max when I started, when I returned to a port with repair capability, my ships integrity was 30%.

So more than likely this is caused by the forces at work in using "warp" (best way to describe the FTL method since as I understand it, you are only in Witch Space when you jump between stars). The faster you go, the more your ship tries to come apart in the process (Heh, be kind of need at 0% to see a panel fly off past your canopy). There may also be some effect from using the Frame Shift Drive for jumping, but the majority of loss looks to come from just in system travel.

As for shield...likely they are doing all they can keeping most of the stuff away from your ship. But remember your flying around a system at speeds faster then light. Even the ambient hydrogen in space and photons from the local stars would be beating your hull then. Not to mention radiation and well everything else in space that can impact your ship. The shields and hull can only do so much against that.
 
Just wait until you have a half billion plus ship. The integrity cost racks up fast. At the start it's a thousand credits or so for every couple jumps and if not paid soon the cost increases exponentially. I usually pay it on every landing because it will be much more over time if I don't.
 
I usually pay it on every landing because it will be much more over time if I don't.
i do it after every trip too. in my mind's eye i imagine the ground crew's apprentice running around my ship with a little paint-pot covering up any chipped bits and tightening any loose screws
 
Some of my ships I like to look well travelled so I never repair the paintwork :) Others, particularly the Orca passenger ship, are pristine and polished...
 
Wasn't it supposed to only influence the paintjob and supposedly window scratches? I'm always wearing my down and avoiding repair cause it looks cool and is a nice remainder of my long trips. Any official confirmation on it being anything more than cosmetics?

I was flying around with below 25% and never had any failures. I guess a lot of explorers do the same thing.
 
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Only has an effect when your shields are down, or when you meet a Thargoid (they do damage through Shields).
0% Structural Integrity reduces your Hulls Strength by 30%
 
Yeah. I've read it before. But what's the source? Can you see those lower numbers in game? (the 30% thing and not the integrity indicator). Is it in the manual? I was trying to find any official sources on it but only found reddit gossip :/
 
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