Storms and atmospherics? Ground axczs? Alien fauna and hunting? Powerplay rework? Pilotable capital ships? Smuggling reworks? Trade economy? The list is virtually endlessLike what. What feature is so pressing that makes this a useless one?
Storms and atmospherics? Ground axczs? Alien fauna and hunting? Powerplay rework? Pilotable capital ships? Smuggling reworks? Trade economy? The list is virtually endlessLike what. What feature is so pressing that makes this a useless one?
Good worlds with weak teleport to ground is very inmersion breaking. Maybe a cut scene of us walking down the steps but i wanna actually walk in my spaceship in the spaceship gameStorms and atmospherics? Ground axczs? Alien fauna and hunting? Powerplay rework? Pilotable capital ships? Smuggling reworks? Trade economy? The list is virtually endless
Hey, I can't disagree with that. Why the game can't just have a half second animation of the player pulling on a glove, opening the door, and stepping out, is beyond me.Good worlds with weak teleport to ground is very inmersion breaking. Maybe a cut scene of us walking down the steps but i wanna actually walk in my spaceship in the spaceship game
Currently while black screen is on you are standing on the ground. I have died many times to black screen boarding ship just idle while it does its thing.Hey, I can't disagree with that. Why the game can't just have a half second animation of the player pulling on a glove, opening the door, and stepping out, is beyond me.
Especially for first footfall moments. I get that they don't want players to be stuck in an animation while they are getting shot at, but there's no reason the player even needs to be visible to enemies while the animation is playing. Just have the player appear like they currently do when the animation is over, have the animation play during what is currently the black loading screen, Pow, everyone wins.
Like that time they added planet surfaces, and then that time they just added more to those surfaces no one ever goes too without a grind gun pointed at their head.I want the devs to spend their time on features with actual value, not pointless details most players will look at once and never use again.