Ship Transfer Costs - These Prices are Nutty!

Arguendo

Volunteer Moderator
I think he just means we were told to just live with the decision of FD to set it out how it was then when FD changed it you didn't do the same by your comment.
Those are two completely unrelated issues though. The "live with it" comments were made towards whinging threads here right after the poll closed and FDev announced the results, and before anyone even knew how it was going to work and how much it was going to cost. They were complaining because they "lost", and the "delayers" completely ruined their game, and "oh my god the world was coming apart," even though it was still going to go through the whole Beta test to balance it.
Now the Beta period is over, 2.2 is released, and there's an immediate flood of complaints about it being too expensive...while people are using transfer to Jaques as an example! My main problem with posts in this thread was the latter part. There was one poster here who showed a whole list of prices within the bubble for his ships, and they looked absolutely reasonable from my point of view. Then in again comes the complaint that it costs "an arm and a leg" to transfer a Corvette to Jaques! The reasonable prices for medium and smaller ships was totally ignored, because 1 guy posted what it cost to transfer a "big 3" ship 22000LY!

You're right, the poll didn't mention costs at all so no one voted for the original costs, nor the changed costs.
Thank you. I didn't think it did.

However, that's exactly the reason so many of us gave feedback about the costs (and few of us are bothering to debate the delay or the length of the delays); it was never voted on (except it was "unofficially", in a separate poll that showed a majority wanted the costs reduced), so we wanted to give our feedback. But a few people, some even saying "it's been voted on so live with it", seemed to think we shouldn't argue the costs for x,y,z reasons and none of those reasons were "because it's better for the game". They were either "accept it", "it's fine for me" or "you don't have to do it if you don't want to".
I didn't even know there was an unofficial poll on the prices. Gotta go look for it I guess, because the way it sounds those results are surprising to me atleast.
The latter of the arguments you list was one of the most frequently used during the whole vote process btw. It's not a very new argument, it's just coming from the other side this time around. I'd be surprised if you find me having used that, as I believe it to be faulty regardless of what side it comes from.

And this "give an inch" stance you've taken is just your way of trying to maintain your previous stance rather than just say "yeh OK, FD do actually want more people to use this feature".
No, it's a continuation of the thread that was made during the Beta testing, where "someone" asked for a 5-10min reduction in transfer times without even knowing what the transfer times were at the time. It showed me that this will be continued ad nauseum by the same people, because they really want "instant". It is quite similar to what Ziljan explained in the other thread, and I don't see it stopping here with a 50% reduction in the price. As always, ymmv.
Regardless, I was hoping that FDev would atleast wait more than 2 days before adjusting anything about the transfers. I was wrong though.

As this can only be seen as a positive change to improve the game for a number of players, I can only conclude your comment was some form of pointless spite.
Not even close I am afraid.
 
I guess Group B can keep on saying it's a luxury only rare I'm happy I can use it, don't use it if you can't afford it ;)

It's better, obviously. My fleet (not including my Anaconda, which has the highest jump range so would normally be the ship I use to get about quickly in) now costs 4m over 160ly instead of 8m. So much better. Still, is it "usable by everyone"? I'm not sure.

But I'm happy FD are listening. I'd consider using it as it is now for a fleet relocation. And moving my smaller ships is good to go. But, players who have a lot more ships than I do and who have at least one A grade Conda/Corvette/Cutter will still need to pay a load of credits to use this feature as its intended. And I maintain that these players having more ships and more expensive ships has no correlation with them earning more credits to compensate for the extra costs of using this feature.

I am happy the costs have been halved and it's now closer to usable for me but I feel it'd still be much better if it just scaled less dramatically for more expensive ships and there was some kind of upper cap to the costs so players who want to own dozens of ships (who are the players who need this feature the most) aren't prohibited from its use.

Completely agree, lets hope that they have another go at the scales of the larger ships over the longer distances.
 
No one is giving feedback because they're forced to do it, though. Obviously we don't have to do it. We want to do it. But we can't or choose not to because of the cost.

Another Group B response.

"We'd like to use this feature because it'd help improve the game but we can't/won't because it's too expensive"

"You don't have to use it, so don't use it"

"Yes, that's what we said. We can't use it so we won't be able to. But we think anyone should be able to use it and it's limited enough by the delay. The costs just exclude a lot of players needlessly."

"But you're not forced to use it, so don't!"

"That's what we said. We won't but we want to, we just can't because it's too expensive"

"Then don't use it!"

"... "

Well said
 
How about you live up to your own words for once, and what was it again? "Stop being salty" It is rather funny seeing people like you acting exactly the same way you accused us of acting like though. Especially, the part where you refuse to accept decisions made by FD and the community. "OMG there was a vote and you lost! STOP TALKING ABOUT THIS! you lost the vote! get over it!"

Personally, aside from the price from large ships I think the feature is quite fine right now. I will still only use it like once every month or two for a small ship but at least it isn't stupid useless like it was before. Honestly, if they didn't change anything from here on out I'd be fine. And I've always been against transporting to Colonia anyways.

Have some rep to alleviate the bitter taste of realizing you are full of double standards though.



The large majority of people fly small ships. I think the prices right now work out just fine. The only changes at this point IMO should be minor tweaks to distances/cost and maybe some more looks at large ships.

That's just me though because I went from "This entire feature is useless" to "Okay I may now use it once in a blue moon." so it's not like I don't understand where you are coming from.

I completely agree, they will needto look at the larger ship/distance scales, but at least they are listning.
 
Those are two completely unrelated issues though. The "live with it" comments were made towards whinging threads here right after the poll closed and FDev announced the results, and before anyone even knew how it was going to work and how much it was going to cost. They were complaining because they "lost", and the "delayers" completely ruined their game, and "oh my god the world was coming apart," even though it was still going to go through the whole Beta test to balance it.
Now the Beta period is over, 2.2 is released, and there's an immediate flood of complaints about it being too expensive...while people are using transfer to Jaques as an example! My main problem with posts in this thread was the latter part. There was one poster here who showed a whole list of prices within the bubble for his ships, and they looked absolutely reasonable from my point of view. Then in again comes the complaint that it costs "an arm and a leg" to transfer a Corvette to Jaques! The reasonable prices for medium and smaller ships was totally ignored, because 1 guy posted what it cost to transfer a "big 3" ship 22000LY!


Thank you. I didn't think it did.


I didn't even know there was an unofficial poll on the prices. Gotta go look for it I guess, because the way it sounds those results are surprising to me atleast.
The latter of the arguments you list was one of the most frequently used during the whole vote process btw. It's not a very new argument, it's just coming from the other side this time around. I'd be surprised if you find me having used that, as I believe it to be faulty regardless of what side it comes from.


No, it's a continuation of the thread that was made during the Beta testing, where "someone" asked for a 5-10min reduction in transfer times without even knowing what the transfer times were at the time. It showed me that this will be continued ad nauseum by the same people, because they really want "instant". It is quite similar to what Ziljan explained in the other thread, and I don't see it stopping here with a 50% reduction in the price. As always, ymmv.
Regardless, I was hoping that FDev would atleast wait more than 2 days before adjusting anything about the transfers. I was wrong though.

Not even close I am afraid.

As I said in the other thread, http://www.nizkor.org/features/fallacies/slippery-slope.html
 
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