Ship Transfer Costs - These Prices are Nutty!

That gets said a lot.

Power play is broken? Don't use it.
RNG and lack of material storage makes Engineers a grindfest? Don't use it.
Ship and module transfers too expensive/slow? Don't use them.
Nothing much to do planetside? Don't use it.
Missions killed to non-profitability? Don't use them.
Passenger missions kind-of useless? Don't use them.

At some point you have moved from "you don't have to use every feature" to "the game lacks useful features".

Which is an argument to not buy/use the game - simple
Precisely. I don't like Power Play, Engineers, Long Range Smuggling, Trade, PvP combat, post engineers PvE combat (I think), the Bubble in general and Passenger missions.

But I have found other stuff to do. Otherwise I wouldn't play this game. There's no a logical progression from "you don't have to use every feature" to "the game lacks useful features". Because I do that first part, but still enjoy other features.

If there are no features that take your fancy, well, in that case I would indeed argue not to buy or play the game, since that defeats the purpose :)
 
Precisely. I don't like Power Play, Engineers, Long Range Smuggling, Trade, PvP combat, post engineers PvE combat (I think), the Bubble in general and Passenger missions.

But I have found other stuff to do. Otherwise I wouldn't play this game. There's no a logical progression from "you don't have to use every feature" to "the game lacks useful features". Because I do that first part, but still enjoy other features.

If there are no features that take your fancy, well, in that case I would indeed argue not to buy or play the game, since that defeats the purpose :)

Well, I don't like exploring, but after I've done all the things I like to the point where I need a change, I get some (usually underpowered) ship and take a spin to some place I haven't been.
Visited Barnard's Loop and Jaque's in my trusty-rusty T6, been to Spica (holy mother of binary stars) with my Hauler. I actually like flying the ships around and seeing all the amazing things FD have put into the game over playing another game f.ex.

I think, features should be inclusive, trying to get the player to at least try them (including PvP .. who knows, you might be better at it than those guys who think they're so awesome :p ).
 
To be fair I think this is a good compromise, I was in favour of ship delay - but I did also think the price was a little brutal considering we pushed for the delay.

I possibly would not have gone as high as 50% but at least it's a little more useful to all of us now.
 
To be fair I think this is a good compromise, I was in favour of ship delay - but I did also think the price was a little brutal considering we pushed for the delay.

I possibly would not have gone as high as 50% but at least it's a little more useful to all of us now.

So costs reduced by 50%...

Does this help really, or is it the ship rebuy/value that needs reducing right down as part of the formula?
 
So costs reduced by 50%...

Does this help really, or is it the ship rebuy/value that needs reducing right down as part of the formula?

For me, it doesn't help. It made short distances more palatable, but you're still paying 6 million or so for 150ly in a vette. It merely procrastinated the issue instead of solving it.

My issue is specifically that even at half off it's still not better than the alternative if you're flying a big ship. It wouldn't be better than the alternative if it was free, but I could deal.

I've stated this before, but I reject the barge explanation and I'm literally only viewing this through gameplay v gameplay. That is, how long it takes me to do the action vs how long this feature takes for the equivalent action, and the opportunity costs inherent in either.
 
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Slow but trivial money: I can at least use the feature for "rebasing".
Instant but costly: I can at least use the feature to save time and effort getting out to some distant CG or something.

Slow and expensive: Too costly for rebasing, to slow for deployment: I'd only consider using if I had been doing Sothis for a year.
 
The issue with cost is based on how long it takes to earn the money required to transfer the ship versus the time it takes to hop in a hauler with A rated FSD and taxi over. If the time taken to taxi is considerably shorter than the time taken to earn X million credits that a transfer costs, then the transfer cost is too high.
 
Slow but trivial money: I can at least use the feature for "rebasing".
Instant but costly: I can at least use the feature to save time and effort getting out to some distant CG or something.

Slow and expensive: Too costly for rebasing, to slow for deployment: I'd only consider using if I had been doing Sothis for a year.


whoa batman , thats ppl given choice , the horror!
 
transferring a vehicle costing multiples of the vehicle's final sale value is inexplicable in terms of realism either.

it would be much better to just buy a new one and sell the old one remotely.
 
Rejoice peons!

From 2.2.1 patch notes



Now can everyone shut up about this and move on?

I guess Group B can keep on saying it's a luxury only rare I'm happy I can use it, don't use it if you can't afford it ;)

It's better, obviously. My fleet (not including my Anaconda, which has the highest jump range so would normally be the ship I use to get about quickly in) now costs 4m over 160ly instead of 8m. So much better. Still, is it "usable by everyone"? I'm not sure.

But I'm happy FD are listening. I'd consider using it as it is now for a fleet relocation. And moving my smaller ships is good to go. But, players who have a lot more ships than I do and who have at least one A grade Conda/Corvette/Cutter will still need to pay a load of credits to use this feature as its intended. And I maintain that these players having more ships and more expensive ships has no correlation with them earning more credits to compensate for the extra costs of using this feature.

I am happy the costs have been halved and it's now closer to usable for me but I feel it'd still be much better if it just scaled less dramatically for more expensive ships and there was some kind of upper cap to the costs so players who want to own dozens of ships (who are the players who need this feature the most) aren't prohibited from its use.
 
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And down the spiral we go. Hang on tight because it's going to be quite the ride.

Give an inch, and so on...

How about you live up to your own words for once, and what was it again? "Stop being salty" It is rather funny seeing people like you acting exactly the same way you accused us of acting like though. Especially, the part where you refuse to accept decisions made by FD and the community. "OMG there was a vote and you lost! STOP TALKING ABOUT THIS! you lost the vote! get over it!"

Personally, aside from the price from large ships I think the feature is quite fine right now. I will still only use it like once every month or two for a small ship but at least it isn't stupid useless like it was before. Honestly, if they didn't change anything from here on out I'd be fine. And I've always been against transporting to Colonia anyways.

Have some rep to alleviate the bitter taste of realizing you are full of double standards though.



For me, it doesn't help. It made short distances more palatable, but you're still paying 6 million or so for 150ly in a vette. It merely procrastinated the issue instead of solving it.

My issue is specifically that even at half off it's still not better than the alternative if you're flying a big ship. It wouldn't be better than the alternative if it was free, but I could deal.

I've stated this before, but I reject the barge explanation and I'm literally only viewing this through gameplay v gameplay. That is, how long it takes me to do the action vs how long this feature takes for the equivalent action, and the opportunity costs inherent in either.
The large majority of people fly small ships. I think the prices right now work out just fine. The only changes at this point IMO should be minor tweaks to distances/cost and maybe some more looks at large ships.

That's just me though because I went from "This entire feature is useless" to "Okay I may now use it once in a blue moon." so it's not like I don't understand where you are coming from.
 
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Arguendo

Volunteer Moderator
How about you live up to your own words for once, and what was it again? "Stop being salty" It is rather funny seeing people like you acting exactly the same way you accused us of acting like though. Especially, the part where you refuse to accept decisions made by FD and the community. "OMG there was a vote and you lost! STOP TALKING ABOUT THIS! you lost the vote! get over it!"
I am sorry, but I must have missed the email from FDev where we were voting about the pricing.

Personally, aside from the price from large ships I think the feature is quite fine right now...Honestly, if they didn't change anything from here on out I'd be fine. And I've always been against transporting to Colonia anyways.
Then lets both hope that this is it then. 90% of the examples here were using Jaques as an example though, so let's just say I am not convinced this is the end of it.

Have some rep to alleviate the bitter taste of realizing you are full of double standards though.
On a mobile, so I can't return the favour. Sorry.
And it's not bitterness. It's the exact same fear Ziljan is talking about in the other thread.
Oh, and my note about the official vote still stands ;)

...so it's not like I don't understand where you are coming from.
Good. Then we're just not in agreement about my bitterness. That's cool.
I guess we'll have to wait and see what happens next.
 
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I am sorry, but I must have missed the email from FDev where we were voting about the pricing.

How...it was literally in the poll.



On a mobile, so I can't return the favour. Sorry.
And it's not bitterness. It's the exact same fear Ziljan is talking about in the other thread.
Oh, and my note about the official vote still stands ;)

And my point still stands that it's hypocritical to expect other people to abide "official polls and decisions by FD" but not to do the same for yourself when it's something you don't like. Honestly, that is the extent of of my disagreement with you.



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Arguendo

Volunteer Moderator
How...it was literally in the poll.
I honestly don't follow you on this. For the initial poll for Instant vs Delay, FDev sent out emails to every single registered player they had the address to. Are you saying they did that for changing the pricing as well? Again, I have missed that email.
And where was this Official Poll from FDev about the pricing? I have missed that too. Maybe it's because I wasn't a Beta Tester and didn't follow the Beta Threads to avoid reading about things I had to wait to discover?

Or are you saying that the Official Poll from before 2.2 Beta also was for pricing? It said something about it being cheaper to go Delay, but I don't remember seeing anything about specific price ranges in there, nor that we voted on them.

And my point still stands that it's hypocritical to expect other people to abide "official polls and decisions by FD" but not to do the same for yourself when it's something you don't like. Honestly, that is the extent of of my disagreement with you.
See above. Where was this official poll and the announcement of this poll?
 
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I honestly don't follow you on this. For the initial poll for Instant vs Delay, FDev sent out emails to every single registered player they had the address to. Are you saying they did that for changing the pricing as well? Again, I have missed that email.
And where was this Official Poll from FDev about the pricing? I have missed that too. Maybe it's because I wasn't a Beta Tester and didn't follow the Beta Threads to avoid reading about things I had to wait to discover?

Or are you saying that the Official Poll from before 2.2 Beta also was for pricing? It said something about it being cheaper to go Delay, but I don't remember seeing anything about specific price ranges in there, nor that we voted on them.


See above. Where was this official poll and the announcement of this poll?

I think he just means we were told to just live with the decision of FD to set it out how it was then when FD changed it you didn't do the same by your comment.

You're right, the poll didn't mention costs at all so no one voted for the original costs, nor the changed costs.

However, that's exactly the reason so many of us gave feedback about the costs (and few of us are bothering to debate the delay or the length of the delays); it was never voted on (except it was "unofficially", in a separate poll that showed a majority wanted the costs reduced), so we wanted to give our feedback. But a few people, some even saying "it's been voted on so live with it", seemed to think we shouldn't argue the costs for x,y,z reasons and none of those reasons were "because it's better for the game". They were either "accept it", "it's fine for me" or "you don't have to do it if you don't want to".

I've said throughout this thread that FD were monitoring it and gave reasons for our feedback. I was told quite a few times that "it's supposed to be prohibitively expensive for some people" with zero evidence to support that theory. We've now had even more evidence to suggest that stance isn't true at all.

And this "give an inch" stance you've taken is just your way of trying to maintain your previous stance rather than just say "yeh OK, FD do actually want more people to use this feature". This reduction in cost has no negative impact on you at all; it's not as if FD just halved the cost of ship and module costs; they've just made a limited use (delayed) feature, that cannot be used to spoil your game, isn't a glorious end game goal for you to grind towards and doesn't affect you in the slightest considering you were previously happy to use it infrequently, twice as accessible as it was before for a lot of players who do want to use it.

As this can only be seen as a positive change to improve the game for a number of players, I can only conclude your comment was some form of pointless spite.
 
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