Ship transport

My thought would have been, make transport convoys of large hauler escorted by six to eight fighters. Make its jump range dependent on the weight of the cargo, I mean that is what we have to do. Then make a fee associated with it, such as half the insurance fee of each ship transported. Can't be free. So if you have to travel 200ly, let it take as long as it would take us, an hour or two, traveling at 20ly per jump plus time to fuel scoop. This would open up possibilities for player escorts, or pirate raids. The more the value of the cargo, the better quality and quantity of escorts.
 
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