When are you going to articulate the landing gears of the ships?
100% behind this!
Personally, I think ED's ships have an amazing level of "realism" which, honestly, I suspect a lot of people aren't aware of.
How many people know that the Eagle, for example, has a big sliding cover on the top that opens when to expose cooling ducts when it gets hot?
One of THE most "immersion-breaking" things in the entire game, for me, is to engage the ADC, use the camera-suite to watch the ship land (as I often do, because they just look so damned cool), watch the landing gear extend and then see the ship flop down onto the pad like a big static model.
It just looks so rigid and... static.
And then, of course, there's the times when you land on a planet's surface and find your ship is, apparently, balancing on a couple of it's landing struts with the others just hovering in mid-air.
Surely it'd be possible to creat landing feet that are "independant" of the ship, itself, so they can find their own level on a planet's surface and then have a telescopic section of strut to fill the gap between the foot and the ship's hull?
The actual act of landing should show the feet contacting the surface, the struts compressing as they take the weight of the ship and then the ship sinking down onto the struts and then settling as thrust is disengaged completely, ideally with clouds of dust rising as the feet press on the ground and gas being vented from the struts themselves.
It might be worth noting that ED is
already capable of mechanics related to this in the way that, if you're flying a Viper, it lands on stumpy little landing struts but if you have an SRV bay fitted it'll land on comically lifted struts so there's space to deploy an SRV underneath it.
All that'd be required (and I say "all" with the understanding that nothing is ever
that simple) would be for each of a ship's individual landing struts to act in a similar way to the Viper as a whole.
Once deployed, the landing feet would maintain their X and Y position relative to the ship, with their Z position a default length below it.
As the ship landed, the hull would take up it's final Z height above the surface, the feet would either extend further or retract to sit on the surface and a telescopic section of strut would extend from the foot to the more detailed part of the strut.