Ive had missions for 30M as long ago as Sat afternoon. Ive seen em as high as 37M.
50 mil is "omg this can't be real, they must be hacking or something" paycap. Have been this way for a while.
Everything below 50 mil should be ok.
Does this mean you only get half a Hutton Mug for the Hutton Orbital run from now on?
…
As I said its up to you (btw obviously by definition you won't provide any proof that you *actually* doing it so its 50/50 probability it does not really exist)
As "quirks" go I actually prefer to discuss them openly. I don't want trouble with FDev for "using exploits and not-reporting" (yes, there is such a clause, and yes, if its just you who doing it you in much more danger in repercussions because much less visible outcry, unlike with something that everybody's been doing)
Ive had missions for 30M as long ago as Sat afternoon. Ive seen em as high as 37M.
I
I discovered it during game crash during hyper-jump.
*sigh*
Why not just play a game?
So basically to get that you have to cut the cable when you're in hyper-jump.
That's the same mechanics as combat logging.
FD cannot fix combat logging and you think they can fix that?
People use trick with cutting the cable in many other games.. last time I saw it in Ark: Survival Evolved too.. people were basically using it to duplicate items.
But like I said... FD won't fix that.
EDIT: The only fix I could think of is every time you get disconnected you reappear right by the main star. But they may be some downsides of this solution.
Regarding your suggested fix, it looks like FD place you back in the system at a safe place, further enough away from the star that you don't get all crispy like straight away. A better solution is on the speed aspect. When you log back in, your ship is placed where it is placed now, but your speed is dead stop, well in SC 30C. That should negate any bonus someone gets from using this bug/exploit whatever.
Its very easy to fix. The game knows you've disconnected while in hyperspace.It's not that FD won't fix that, they can't fix that - how do you differentiate between a cable pull and a legitimate internet outage - it's simple you can't!
My regular route is 1.68m LS and it only takes 38 minutes from jump in to station (45 minutes if I have to stop and kill 3 interdictors), so your estimate of "over 1 hour" to travel 1.8m LS is grossly misleading and patently untrue. It only took me 51 minutes to fly out 2.3m LS looking for a Voyager probe. Sooooo.
Also, just because YOU thing board hopping is an exploit doesn't mean it is. FDev has said it's OK with them, so get off that horse will ya?
It takes around 40 mins to reach Smeaton Orbital, it's a straight run there is no gravity well to slow you down.No its, not. You can put your calculation 'you know where', because a gravity field over stars is making your ship is accelerating slowny, and gravity field may be different in each system.
its around hour. maybe a bit over, maybe a bit less. It doesn not matter, because in overall it is around 4 times faster than in normal.
I have a question to devs:
When i exit a game during hyperspace then relog to game again i have almost three times shorten travel time to Smeaton Orbital
Instead of starting from 1 800 000 ls and around 50c i can start from 1 300 000 ls and and fly instantly from speed 1400c
Firstly i am collecting a passenger missions through a relog exploit, so shortening a travel time through a relog is also legit?
It is shortening travel from over 1 hour to 15 minutes, so it can tripple my profit/hour.
I discovered it during game crash during hyper-jump.
New challenge: 500mln/hour![]()
Why not?
They wrote a relogging is legit and combat logging not. RNG relog also was not legit.
They are describig which relog is legit and which one not, so i would like to know it in that case.
The game is literally all about making money. Lmao
OP
so its bad for you.
yet here you promote it.
IMO it seems your post is clearly about your dislike
off reclogging and the so called passenger mission exploits.
my system could not duplicate your results.
So how about some video proof. No video, didn't happen.
The video will help the devs also.