Title say all I guess. Seems if say a module is 32 tons and I have 32 tons of cargo space I should be able to move it myself.
When you get a package, the box isn't the exact shape of whatever is inside.Well if I choose to have it delivered some kind of ship is delivering it for me.
Indeed - for cash, not credits - as we can't transfer credits in this game - nor circumvent the requirements of Engineering.If we can store them as cargo, we can sell them to other commanders. This bridges the gap for commanders who don't want to grind a size 8D lightweight sensor for their Annie..
No purpose in anything really it’s a game just be another aspect of the game no purpose really.Why though when you can just ship them already?
I struggle to see the use case for this.
I can move something to an engineer in my conda faster and cheaper than a module transfer would take.Why though when you can just ship them already?
I struggle to see the use case for this.
If we can store them as cargo, we can sell them to other commanders. This bridges the gap for commanders who don't want to grind a size 8D lightweight sensor for their Annie..
One could imagine a class of cargo (in this case modules) that don't fit / aren't eligible to be jettisoned via the cargo hold, but perhaps be obtained in a damaged state requiring some fancy components to fix should someone else blow up the transporting commander's ship.If we can store them as cargo, we can sell them to other commanders. This bridges the gap for commanders who don't want to grind a size 8D lightweight sensor for their Annie..
I can move something to an engineer in my conda faster and cheaper than a module transfer would take.
Although honestly, aside from core modules, there's little need to move them in cargo if you have a conda handy. Between a DBX, an Asp and an Anaconda, there are very few modules (core or otherwise) that I can't shift by strapping them to an existing ship.
The real problem with this plan is that modules don't often fit into nice even tonnages. Most of them have something after the decimal point.
For cargo modules, perhaps they can be folded down, much like a cardboard box. You need to literally think outside the box.If you have a 16 unit Cargo Module, it is designed to fit in a bay, and connect to the ship. How do you suppose that this 16 unit module should fit in another one? Can you fit a beer can inside another beer can, without destroying the function of one of them?
ANYTHING cargo/inventory/fitting related?Imagine what they would break with such an update![]()