The easiest way to explain this...
He's not moving.
That's cause he's resting...

He's not moving.
That's cause he's resting...
IMO a 100% thruster kill should be impossible. It's bad game design to leave anybody completely helpless and unable to function. Either a ship should blow up at 0% engines, or they should be left with some level of degraded functionality when at 0%.
You're dead in the water anyway, so if the person doesn't finish you off and just leaves you there, like I would do to you, just self destruct.
Since thrusters are on the exterior of the ship, I have a feeling when they add the ability to walk around and float outside your ship for repairs, you will be able to repair the individual thrusters that way.
<Distress signal sent and received by system retrieval and security. A retrieval team will be despatched on confirmation of retrieval fees. You will be charged x credits. Do you wish to proceed?>
Possibly a Bigass 'lifter' and some system security for escort. Increase bounty/fine for attacking a ship that has accepted the retrieval fee?
Hmmmm....
Avoiding the ship destruction bounty is a reason for a pirate/psychopath/vengeful crusader to pop the thrusters and leave.
For now, your only option is to self-destruct, however, I think you should be able to repair it, either with a hired ship mechanic or some kind of long wait timer to signify that you are fixing it yourself. Also, a repaired thruster would only be as effective as an E class thruster unless you have a skilled mechanic on board.
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Also, distress signal could be picked up by anyone...so a risk still exists. Perhaps with a high faction rep you could get a secure channel to the majority station.
If a friendly CMDR picks up your signal, they should be able to bring youwhatever is needed to get you going again.
Currently, while it is not a kill, it necessitates the self-destruction of the ship (as the ship is totally unable to move).
While a distress beacon might work for refuelling, repairing a "destroyed" thruster system seems to be a bit of an ask from the equivalent of the AA/RAC/Triple-A in space. As the FSD and thrusters are critical to ship operations and as onboard repair tech for other modules can be added by buying a module, it is not too much of a stretch of the imagination to envisage the thruster and FSD systems to have a built-in self-repair system.
Thrusters arent even the most fun thing to kill on a ship. The most fun thing to kill is the sensors. Then when they attempt to dock, your victim comes to the slow realization that they cant request permission, all they can do is fly around....
Bonus points if you meet them at the station.
FSD is a critical component and already blows up a ship.
Thrusters aren't, and it's better to ask for the distress signal back, that not only will give more gameplay options, than asking to make the thrusters a critical component.
As for self-repairing..... Please... Please... No , just don't...
Either allow thrusters to be repairable, or make it blow up the ship.
Destroying peoples thrusters to avoid getting wanted shouldn't be allowed.
Then give the pirate what he wants instead of trying to run. If you submit and dump cargo he won't have a reason to nuke your engines.
It would still be a valid tactic when it counts for murder. But the ability to Pirate a CMDR has its own issues.No.
NO
Valid piracy tactic if the trader does not cooperate and it gets hard to shoot the cargo hatch, be it NPC or player.
Keep them stopped and then open the can.
It would still be a valid tactic when it counts for murder. But the ability to Pirate a CMDR has its own issues.
Then give the pirate what he wants instead of trying to run. If you submit and dump cargo he won't have a reason to nuke your engines.
Nobody is saying there shouldn't be ways to pirate. We are opposed to this exploit that doesn't count as murder, and is ridiculously easy to do.Correct. If the traders don't like being pirated they should hire human bodyguards and divvy up their profits like any real trader would do. Trading should not be without consequences. It should not be easily the most profitable way to get money. If you want fat profits, be prepared to take fat risks... or share the money you make to keep it.
My theory is that repairing thrusters and powerplants is being reserved for walking around ships/stations expansion. In the meantime, however, there should still be something done to prevent this exploit.
Nonesense. A lot of them will do it for the "fun". It's not an acceptable situation.
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Nobody is saying there shouldn't be ways to pirate. We are opposed to this exploit that doesn't count as murder, and is ridiculously easy to do.