There are ways and means to any system, just saying you lose all right coz "git gud" you clicked "open" you should expect to get smashed in the face is again a cop out to me. It could be so much more developed.
My point is that today, people can escape to solo to avoid un-initiated combat, if so desired. If the next chapter of the story involves an alien invasion, it is likely that players in solo will increasingly be thrust into combat scenarios with aliens that will present more of a challenge than the typical NPC pirate does today.
Yes it certainly could be and I have my own ideas.
However to get these implemented in a workable fashion from FD appears to be quite another.
Still waiting for a working SRV scanner. Seems simple enough eh? What's it been though - 6 or 7 months?
Oh yea I can hear the howls about a (probably broken) C&P system.
I agree with you completely, and an effective CP mechinisim seems to be missing.
I was mainly responding to those that see combat as a problem and that any attention given towards its development is somehow an act of treason or an afront to the original spirit of the game or something. My point to them is that it is plausible that there is a decent chance that it is very much in keeping with the sim/immerrsive aspects of the universe/BGS of the game. In other words, ask for C&P to counter the flaws of the current mechanics, but don't discount the combat mechanics as evidence of features for a niche group or those in open.
It's times like this that I wish we simply had an incognito mode that removes the CMDR title and the hollowed out pip, making us indistinguishable from NPC ships. Griefers can still go around griefing, but it's quite likely they will just spend an entire evening hunting down NPC traders.
I'm not in favor of anything that exacerbates the false dichotomy between PvP and PvE.
Ideally, there shouldn't be any way to tell, from how their ships are configured or skill, whether you are fighting a CMDR or an NPC.
And the thread's already turned into yet another C&P thread, rather than actually being about the disparate loadouts the game requires us to use. It's times like this that I wish we simply had an incognito mode that removes the CMDR title and the hollowed out pip, making us indistinguishable from NPC ships. Griefers can still go around griefing, but it's quite likely they will just spend an entire evening hunting down NPC traders.
I definitely don't.Mmm, not sure those with the base game will agree with that. If you need the Engineers add-on to survive, then Engineers could be regarded as P2W.![]()