Private groups are perfectly OK when used in the way they were intended: play with friends. Not 20k friendly people you've never met before. .........
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Private groups are perfectly OK when used in the way they were intended: play with friends. Not 20k friendly people you've never met before. .........
(...)So, its not a group of 20k friends, but a group of 20k potential friends.
People sometimes call out for features that allow us to meet up with likeminded players, especially when talking about clans/guilds. Well, Mobius group or groups like it (or an Open PvE mode) allow exactly that.
Why should there be a limit to how many friends a person can have (other than technical reasons)?
The whole thing called Elite is broken in my opinion.
You can really feel it on your tongue while playing that this game is just another MMO that is unsuccesfull in the attempt to immerge you into the world that is a developing galaxy.
The thing that breaks the immersion is foremost the lack of manners for some/many players that just shoot you down on sight because they can and do get away with it.
I really would like to play with ALL of the other CMDR's but it feels repulsive to check the radar if there is another player around that could possibly shoot me down.
Even SOL feels like an anarchy sector and there is no jurisdiction present.
So, this is why I "hide" my sorry rear in a private group with people I know.
Why not areas that prohibit PVP (all systems that are not anarchy or peacefull) and vice versa (PVP only in anarchic Systems and Systems at War).
PLUS, making it more attractive to loot other Players from their Cargo than shoot them down entirely.
Let's hope that one of the stages soon we will see it being better prepared to facilitate some sort of MMO type of gameplay. That's what the poll in this thread is about. To give people this type of option.
It's not broken. It's not ready to be an MMO. It works reasonable well as single player game or multiplayer with smaller groups of people. There are some issues and some tweaking is needed, but that's to be expected from a game that's being developed in stages. Let's hope that one of the stages soon we will see it being better prepared to facilitate some sort of MMO type of gameplay. That's what the poll in this thread is about. To give people this type of option.
Open PvE looks like monopoly without stealing someone else's houses.
You steal other peoples' houses in Monopoly?
Seems like killing is used as an argument here over and over again but now I ask. What is so tragic about paying 5m insurance for once? Or even twice. That's maybe like 1 hour of ingame playtime to get back where you were.
I feel people just want to protect their progress and this is in my eyes not a valid reason for open PvE. If players would contnously camp stations, ram-kill inside them or bully the same player repetetively or threat them in some way outside of the game - okay - but this isn't the case and therefor I still don't see the need for open PvE despite the fact that we are only playing a game by its rules.
It's the same with monopoly. Open PvE looks like monopoly without stealing someone else's houses.
Seems like killing is used as an argument here over and over again but now I ask. What is so tragic about paying 5m insurance for once? Or even twice. That's maybe like 1 hour of ingame playtime to get back where you were.
if you had read the thread kain, you would know that there is a lot more to it that 'just paying the insurance' or wanting to 'protect progress'... PVE players pay the insurance when they die to NPC's and they do it gladly... there are some people, who, for very valid and understandable reasons, cannot do PVP at all, and some for whom, PVP causes serious psychological issues that affect them in the real world...
Should those players be relegated to a solo only mode because you want PVP? Should those players be continually told 'go to mobius' when private groups cannot negate the possibility of any PVP?
What if it was your son, daugher, sister or brother, father or mother that had these issues but really wanted to play ED in a multiplayer environment where they could enjoy meeting other commanders and be enriched by those social encounters without worrying about PVP?
Tell me, are you personally so caught up with your 'desire' for PVP that you cannot take a step back and think about these sorts of players and the benefits an OPEN PVE mode would have for them?
5 million for me is at least 5 hours of play, perhaps more. Not 1 or 2 hours.
You're doing it wrong.
Nope. There is no 'right way' to play Elite, and anyone who thinks there is clearly doesn't understand the game.
You're doing it wrong.
[snip]
It's funny, and quite ironic, but this entire thread is basically one big argument on the "right way" to play ED.