Hello,
i went were the Signal was pinponted to from the Original CMDRs, after a week and a bit playing around i used what i know about the SectorGrid, System Naming and how the Galaxy is Organised in an Octree.
And now i think the Source is located at (15;-25;25895). (Nothing to jump to)
Simply because 15;-25;25895 is the left bottom front Corner of the "10ly-Boxel" in the "Center" of the GalaxyMap.
there are many definitions of the "Center".
For this Center it was assumed that: (this is a bit special but as far as i understand the underlying mechanics it makes sence)
a) the the very "left front" of the GalMap is aligned whit the very "left front" of the 0;0;0th 1280ly-Boxel
b) the bottom is a bit diffrend, but basicly the border between Sectors in hight is at -25
c) the Map spans 78.125 1280-Boxels from left to right and front to back giving 100,000 ly x 100.000ly
d) and the map spans 15,625 1280ly-Boxels in hight ()
whit these i get:
78.125 / 2 = 39.0625 -> 39 1280ly Boxel + 8 10ly Boxels
So i searched for a System whit the Id64 equvilant for 0;39;8;32;0;39;0;0 (ID;HightX;LowX;HightZ;LowZ;HightY;LowY;Layer)
for more on ID64:
ED Sector Names still not good explaind just play whit it and it may makes sence. (if you are intressted and can speack German as good as Englich and want make a Guide etc. i may can answer ur Questions. Dont hesitate to ask)
The System would be called Stuemeae OX-L a7-0 but StellarForge did not generated a system for this Boxel
This 10ly-Boxel has its "left bottom front" Corner at (15;-25;25985)
And its "right top back" Corner at (25;-15;25905)
Also (15;-25;25985) is between the Bidirectional Systems mentiond in the paper.
Still I can be totaly wrong here, its just the bset i could come up whit.
Ride On CMDRs