Silent Running prevents scans from security ships.

Putting aside the Op doesn't understand how SR works, do we not still have that SR glitch in game? Been years since I last smuggled cargo, you could just cycle SR if you hear scan detected, the authority ship or pirate has to reacquire a lock.

Doesn't matter if you are in a 200 tonne or 2000-tonne ship, keep your distance and run SR or drop a heatsink. Or use the SR cycle glitch.
 
I used to use a Docking Computer … request permission from 7.5k, hit Silent Running … get through the mail slot as fast as possible then disengage SR inside the station: at which point the DC kicks in and saves you from becoming a small splat on the rear wall!!

* EDIT *

Not in a Cutter, though! Sheesh … DBX or Krait MkII for this kinda shenanigans …
I've smuggled in a Cutter

Not a big deal
 
They seek to work around the problem, whereas my suggestion actively seeks to solve it.
People actually having to know what they're doing when attempting difficult things in the game isn't a problem to be solved, it's a challenge to be overcome.

Since you seem impervious to advice and appear to have mistaken this forum for some sort of debate club where we have to convince you, if you're going to refuse to improve and insist that the game be dumbed down to your level, I have only the forbidden words to offer.

GIT GUD.
 
Back in the day...

I remember back in 14/15 when the Anaconda was the top ship available we'd run into CMDR's who had maxed out Condas that didn't know how to use outfitting. Gee, you think maybe they just bought accts from someone else or had someone else get their acct built up before they took over?

We would laugh at them when they protested that wasn't the case. Point being that if ytou had actually worked through getting your own ships in prgogression, there was no way you could do that and not learn the basics. Back then it took a long time to get to a Python.

Over the years FD has so devalued that effort and learning curve that we now essentially see the same thing - even from CMDRs who earn their ships legitimately but all too quickly to learn many fundamental things.

Sad what FD has done
 
If you try to do smuggling in a ship visible from over 10km away, you're going to have a bad time.

I don't know what to say anymore, all of the information to successfully transport criminals have been posted multiple times by many people who have done this regularly, probably for years.

And you STILL want an "instant win button" that blocks scans.

I bow out, and hope that one day you realize how silly this has been.
o7
This wasn't a criminal. It was a VIP passenger that heavily valued their privacy.
 
FD haven't done anything, blame those idiot youtubers who show you how to get stuff in a day (and still haven't a scooby how to fly it).

O7
You're overlooking the fact that back then finding a trade run that paid 1Mil was Nirvana

Now I don't bother for less than 30Mil
 
To summarize for me, my points are valid. Silent Running alone should be enough to avoid scans from security ships, on account of the risk one takes at messing up their approach and colliding in the mail slot and taking hull damage instead of shield damage, as well as the heat build-up that risks damaging internals. Failing that, there should then exist a utility mount that can actively blind scan attempts (give it a 20 second cooldown, to be fair) and/or shielded cargo compartments/passenger cabins that trade reduced capacity for scan immunity. Finally, VIP passengers should only get upset if a scan succeeds, not just because one started.

The only time when i was scanned happened when i misjudged the time to dock while docking to an outpost, while having a dude on my tail, dead set to scan me.
I was so sure i will make it.. but then again, the NPC managed to scan me half a second before docking - 7 VIP passenger missions failed in that last half second 😂

Anyway - it's really simple - the game does not offer a 100% out of jail card. Where is the fun in that?
So while silent running (or popping heat sinks) helps, it's only a part of the solution

My way of doing this? I dont even do Silent Run.
I just approach the station so i drop off from supercruise just in front of the mailslot, then drive straight in, no auto dock as speedy as possible (up to 200m/s if getting a pad in the back)
Make sure you request/cancel the docking request till you get a Landing pad in the back (40, 10, 25) - but never in the front row or close to front row (24, 9, 39, 32, 2, 17). Picking a pad in the back allow you to get in (using a large ship - Cutter, Beluga, Conda) at high speed, minimizing a lot the chances to get scanned.

*(just watch the starport image on your left (target) hloscreen and align so the entrance is oriented about SW - or 7.30 if you prefer the clock indications)
 
I just approach the station so i drop off from supercruise just in front of the mailslot, then drive straight in, no auto dock as speedy as possible
This is why I smuggle in a corvette. So much more agile in supercruise to help get the right angle, even if it does suffer a little in the "Just boost out of scan range before the rozzers can even get close" department compared to a cutter.
 
When taking off: Do so quickly, cycle SR if scan begins and hurry.
When landing. Loop around in SC so you come out of SC directly in front of the Coriolis station. Ask for docking permission as soon as possible. Move as fast as you are capable. Do not use ADC. Cycle SR and drop sinks if scan is started to break scan. They will star scanning you again immediately but you have bought yourself time to land.
Bonus: You appear to be scanned less often if you are allied with the faction in control of the station, or at least are "green" with system authority. Do a few missions for controlling faction, or hit up a High/Low/Med res and blow up a couple wanted ships to get "green".

Accept, that sometimes, no matter what you do, the scan is going to happen and you are going to fail that passenger mission.
 
Back in the day...

I remember back in 14/15 when the Anaconda was the top ship available we'd run into CMDR's who had maxed out Condas that didn't know how to use outfitting. Gee, you think maybe they just bought accts from someone else or had someone else get their acct built up before they took over?

We would laugh at them when they protested that wasn't the case. Point being that if ytou had actually worked through getting your own ships in prgogression, there was no way you could do that and not learn the basics. Back then it took a long time to get to a Python.

Over the years FD has so devalued that effort and learning curve that we now essentially see the same thing - even from CMDRs who earn their ships legitimately but all too quickly to learn many fundamental things.

Sad what FD has done
That's a funny way to pronounce Quince, and FD got rid of the stacking surface site scan missions which resulted in a near-immediate drop off in sheer quantity of inexperienced Anaconda pilots.

Not sure why the Anaconda needs to be subject to gatekeeping but that's certainly a take.

What has FD done? Make other forms of play equally rewarding to space-trucking, which was the only way to earn a decent amount of credits at the time?

Sure, this results in the occasional inexperienced Anaconda pilot. The horror.

I digress,
This wasn't a criminal. It was a VIP passenger that heavily valued their privacy.
You want to add heatsinks to your ship build. Pop them before you get scanned, keep your heat down. Closest thing you'll get to a "do not scan me for a few seconds" button, though not quite immune from all scan possibilities, if that is what you desire.

Or, continue to ignore everyone's advice because you know better. Your choice.
 
Am very late on this yes, But now this aint the old verison SO The security ships would say in the chat something like "Commander, Hold for scan!" , "Hold for scan or we will engage!" , "Stop moving" something but yeah they will engage if you dont comply.
 
Am I missing something, or is there no indication on the HUD to show whether silent running is active or not? So far all I can tell how it's happening is when COVAS vocalises it. I know your thermal meter will be going up, but that's not really helpful in the heat (heh) of the moment when you're being attacked by security ships after failing to sneak into a station, and panicking ever so slightly.
 
Am I missing something, or is there no indication on the HUD to show whether silent running is active or not? So far all I can tell how it's happening is when COVAS vocalises it. I know your thermal meter will be going up, but that's not really helpful in the heat (heh) of the moment when you're being attacked by security ships after failing to sneak into a station, and panicking ever so slightly.
Bottom right, above the fuel and signature bars, where "Speeding" appears when docking.(If you're doing it right)
 
Condition: VIP passenger hates being scanned.

Solution: Run ship silently when departing or arriving port.

What SHOULD happen: While running silent, security ships CANNOT scan you.

What IS happening: Despite running silent, security ships are still able to perform scans, upsetting your passenger and putting the mission at risk.




I will not accept any other explanation. Make these missions doable.
Silent running makes you more suspicious to security, not less. The moment you activate it, some cop already got a ping to go to your location. Either run cold/sink or don't smuggle at all.

I agree that there shouldn't be a penalty for flying in with SR active, but turning it on while you're already on radar shouldn't permit that.
 
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