Given the likely inability of FD to be able to realistically stop this practice without wasting precious Dev time dealing with combat loggers on a case by case basis, and the nature of this game as a pseudo-mmo, I think I may have an imperfect solution that would satisfy all but the most grief-oriented players.
The players most injured by combat logging are of course the aggressors. They've stalked and waited patiently for a target, they've cornered them and are just about to get the kill, when they are faced suddenly with a rage inducing empty space, occupied only a second ago by their prey. They've been denied the carnage that to their mind they richly deserved.
How about simply adding an explosion animation to every ship that logs off outside of a station? Logging is essentially an admission of defeat. The aggressor gets an acknowledgement of this from the game. The victim gets away scot free.
Now, I can already see the griefer complaining that it means nothing without knowing that they've also caused a loss to their victim (they have anyway in time and principle), but unless this was their sole intention, why should it matter?
I also realise that this would be an acceptance of combat logging by FD, but realistically are they ever likely to see it as a big enough issue to come up with a robust solution?
Anyway... I've dug my fox-hole and am wearing my full armour.... Discuss.
The players most injured by combat logging are of course the aggressors. They've stalked and waited patiently for a target, they've cornered them and are just about to get the kill, when they are faced suddenly with a rage inducing empty space, occupied only a second ago by their prey. They've been denied the carnage that to their mind they richly deserved.
How about simply adding an explosion animation to every ship that logs off outside of a station? Logging is essentially an admission of defeat. The aggressor gets an acknowledgement of this from the game. The victim gets away scot free.
Now, I can already see the griefer complaining that it means nothing without knowing that they've also caused a loss to their victim (they have anyway in time and principle), but unless this was their sole intention, why should it matter?
I also realise that this would be an acceptance of combat logging by FD, but realistically are they ever likely to see it as a big enough issue to come up with a robust solution?
Anyway... I've dug my fox-hole and am wearing my full armour.... Discuss.