Perhaps a bit random, but the more I think about it the more I like the idea. Animals for such a pack are easy, but I think a big hurdle would be coming up with a unique building theme, since there is a lot of crossover between the North African theme in the game and famous Middle Eastern architecture.
For four habitat animals and one exhibit animal, though, to me the choices seem obvious;
- Arabian oryx.
- Crested porcupine.
- Caracal.
- Hamadryas baboon.
- Veiled chameleon.
The oryx is probably the least interesting one on the list, but I think skipping it wouldn't be right considering its conservation history. The other three habitat animals also cross over into Africa (and in the porcupine's case, southern Europe) which would do wonders to expand the roster there at the same time. This might also be the last "geographical" theme that could give us a baboon (and one that is quite zoo-famous to boot, so kind of a win-win).
I tossed up between putting the caracal and the Arabian leopard on the list, but I went with the caracal simply because I know it's quite common in zoos these days, and because personally I'd prefer the Amur leopard if we do get one.
For four habitat animals and one exhibit animal, though, to me the choices seem obvious;
- Arabian oryx.
- Crested porcupine.
- Caracal.
- Hamadryas baboon.
- Veiled chameleon.
The oryx is probably the least interesting one on the list, but I think skipping it wouldn't be right considering its conservation history. The other three habitat animals also cross over into Africa (and in the porcupine's case, southern Europe) which would do wonders to expand the roster there at the same time. This might also be the last "geographical" theme that could give us a baboon (and one that is quite zoo-famous to boot, so kind of a win-win).
I tossed up between putting the caracal and the Arabian leopard on the list, but I went with the caracal simply because I know it's quite common in zoos these days, and because personally I'd prefer the Amur leopard if we do get one.