Since Twilight Update: Animals "escaping", guest fleeing the zoo for no reason?

Hi everybody,

Since the twilight update I have the problem that some of my animals, especially the japanese macaques, keep "escaping". At least that's what the game announces - they are still in the enclosure and no escape points are visible.
On the other side, there are "fleeing" guests, running to the entrance and leaving the zoo. However, they don't "say" anything negative, just "I had a great time"and "I am tired" (yeah, they have been running for a mile...) ... is this a common bug? Is it possible that those are the guests who encountered an "escaped" animal and still are terrified?!
 
P.S.: I observed that the guests enter the walkthrough habitat with fallow deer and red deer, immediately turn around and run from the zoo - I had not noticed that red deer is no walkthrough animal ... I also don't get why, sure they are bigger, but are they much more aggressive than fallow deer?
 

HeatherG

Volunteer Moderator
Hi everybody,

Since the twilight update I have the problem that some of my animals, especially the japanese macaques, keep "escaping". At least that's what the game announces - they are still in the enclosure and no escape points are visible.
On the other side, there are "fleeing" guests, running to the entrance and leaving the zoo. However, they don't "say" anything negative, just "I had a great time"and "I am tired" (yeah, they have been running for a mile...) ... is this a common bug? Is it possible that those are the guests who encountered an "escaped" animal and still are terrified?!
Escaping is a common problem that people report after an update. It's probably the most common one.
About the walkthrough habitats - the in-game Zoopedia will let you know if the animal can have a walk-through hab or not.
 
Yeah, I know, I forgot to check - the habitat already existed, but I saw that the red deer has a bonus from being kept together with the fallow deer, so I just assumed they were Walkthhrough, too. Thanks anyway!
 
I'm finding, Since the update, that the jumping behaviours are glitching for most of my primates. If they jump through a solid object in the habitat, they get catapulted up in the air above the habitat, but there i still a copy of the animal in the habitat, the escape alert triggers then the animal is boxed on the roof of the habitat or the copy in the habitat refreshes and the escape alarm just stops again. Also the new bin animation seems to happen through the barrier and the animal escapes. I have reported this issue under another post on the issues page but I don't think its been confirmed as a bug yet. Does anyone know more about this ? I've simplified a lot of my climbing frames so the AI doesn't have as many choices to figure out, and the animals stop moon walking or floating but a can't find a way to stop the animals jumping through construction pieces.
Gorilla Escaping while in habitat boundary.jpg
 
it happen to me also with my wombats! and It's very hard also to make them back to the ground.. I hope the next patch will fix it!
Maybe its all part of a new crazy gameplay strategy. Your animals escape by flying 200 meters in the air and you have to figure out what training your vet needs in order to catch them. I'm not sure exactly how one goes about catching flying Gorillas or Wombats. A very long butterfly net? lol
 
it happen to me also with my wombats! and It's very hard also to make them back to the ground.. I hope the next patch will fix it!
Rudi Rennkamel has some good videos on YouTube explaining climbing glitches i.e. the floating stuff and recommendations on how frontier could fix them. No more glitches - how to improve Climbing in Planet Zoo (ideas). I've been reaching how to get around them. Now frontier have added jumping to the mix so I may have to go mad. However I do understand its extremely difficult to program animal behaviours so animals look natural and not repetitive along with the game physics. So the devs are amazing, but I do hope they fix it too or at least give out more advice on building to avoid glitching. :)
 
P.S.: I observed that the guests enter the walkthrough habitat with fallow deer and red deer, immediately turn around and run from the zoo - I had not noticed that red deer is no walkthrough animal ... I also don't get why, sure they are bigger, but are they much more aggressive than fallow deer?
Yes. During rutting (mating) season, the stags stags become very aggressive and might kill people. Their pointed antlers are deadly weapons. in real life, people are strongly advised to avoid areas where red deer live during rutting season.
 
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