One of the (only) things I miss about that OTHER space sandbox game, is the process of having to qualify (i.e. skill up) to be able to fly certain ships and use certain equipment. It makes sense, and I like the gamification of it. I'm LOVING E
, but I'm a little disappointed that the only limit to ship and mod use is creds. As long as you can afford it (and I'm finding after just a few days, I can afford a LOT!) you can fly it.
Is there any aspect of the game that I'm missing, that does incorporate some kind of improvement scheme (aside from money is what matters)?
Is there any aspect of the game that I'm missing, that does incorporate some kind of improvement scheme (aside from money is what matters)?