Proposal Discussion -SLAVES in ED universe-

Actually, I was going to offer a bag of hard boiled sweets, maybe even Imperial Mints. A puppy is too chewy!:D

If "Money has an association of the faecal about it" then imagine the smell at the Imperial Mints <a-heehee hee>

Money is a useful method to allow a civilisation to organise itself, but I find it difficult to accept the Laissez-faire attitude of the Federation. I worry about something like that when it is so championed by the large MegaCorps.

Thank you for your kind offer to join the Imperialists. I'll be delaying my choice as long as possible but I do have doubts that it would be Empire. It's not only the human rights issue of the slaves, it's because it is a society based on nepotism. I'd find it hard to swear allegiance to someone whose only achievement was to be born from the correct womb.
 
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scooping slaves.......

One of the problems I have with games such as these is scooping slaves dropped in pods. In previous games if you scooped slaves and they were in an illegal system you were breaking the law. I hope in the new game I am given a choice to sell them or to free them (or in the case of pirate escape pods arrest them).

I can imagine some random encounter side quests coming from these decisions. A slave turns out to be from wealthy family and you get paid to hunt down the gang who captured him.

Either way, ignoring a cargo pod full of slaves to die in space seems inhumane to me and is something I would not do
 
{{{ I wanted to post it under this thread >“You are mine to toy with!” Slaves in Elite Dangerous< but it was moved to archive
Thanks for all your comments! This thread is now closed, as there's a revised version up!
and there should be revised version that I cannot find :/ If revised thread is somewhere then please move it there or if it can stay here then leave it here :) }}}
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Are slaves in ED treated according to bible rules? ;p ....JK

As I remember I didn't encounter old religions in elite world. I mean our present ones of course. I mean not ours but modern religions that are loved by as I remember 2 billions of people :)

If there are not present then I am happy that at least in elite world they would be finally put into myth category where they belong. :) I am not aware if there was some kind of new religion in elite world or not because I never dug into story of elite world. I was more into its science aspects (full newtonia on almost everything that I saw :) ) If there was/will be some religion in ED then cool. Maybe like in Pioneer :) Flying spaghetti monster flowers. I liked donate to them :)
I know that it is about slaves but as always slaves are mainly associated with religion that is why I mentioned religion too.

ANYWAY!!

Back to slaves because I got idea. (If there is already something like that mentioned and discussed then sorry but I just pop here and have no time to dig through every post. It is night and I should be in bed already and I feel sick too :( *cough, cough.)

It would be cool to see events. Maybe like random events for example connected to slaves in this case.

So random events with slaves with slight chance to occur dependent on some factors. maybe dependent on stuff like cargo drone presence. BTW that is my idea too. I would like to see cargo drone that puts all my cargo crates into my ship while I bump through some station news and BB :) That idea I will try to put in suggestions somewhere maybe But back to slaves.... Possibility that slaves can break out of their containers and make big problems.

Maybe there would be need to disable life support in place where they currently are and suffocate them :) Otherwise they start to destroy our cargo and even ship elements (options on left ship menu would pop up with alert message). If pilot have no time because for example in combat that would screw him up pretty good if he cannot handle multitasking xD He can make unthoughtful/accidental decision that way and that is more fun in that risk)

Not that I am sadistic with that suffocation. But not everybody wants to spent all their time as slaves and there is chance that some of them don't want to be slaves anymore so they will try to escape. And player will want to save his precious cargo and ship because tat he will sell then

Actually there would be third option. To jettison cargo into space and risking it to fly off then problems with recollecting and maybe some greedy sneaky players (AI in SP gameplay) would try to steal some crates. And then on top on everything combat may be born MUAHAHAHAHAHA!

Dealing with them in hard way would make player to loose some percentage or all of them (only those rioting that was able to break out). But player would have another option. Make deal with them so they will stop damaging our ship and cargo.
That result would be faster and more peaceful (less slaves may be lost depends on how many want to escape. It may turn out that all of them want to escape!) than trying to kill them with suffocation, jettison them into space with all cargo or by using cargo drone to try to tame them :D (if any idea of bot will be present in game at all just an idea of cargo bot :) Forklift bot yeah and better version with mini laser that would almost deal with them all if not to many of them are out ;D Also maintenance bot that will fix partially damaged things onboard) They would demand letting them free in their escape/safety pods. They will ask pilot to point them to some friendly for them planet, station ect. and eject them in pods into that direction and/OR even they would demand that they be delivered to completely other place! For FREEDOM! (put pic of Mel Gibson here ;p ) ;)

I don't know how other people would think about that but I would like to see at least in SP game that kind of thrilling mini events :rolleyes:
That way it would be SO FREAKING tempting to buy and sell slaves. I never tried to buy slaves in elite world or even in Pioneer in my SERIOUS gameplay. But this would make me think again on risking to buy slaves... maybe 4 times While watching my forklift cargo bot load my ship :p

If there are other ideas for slaves transport like some kind of cryogenic freezing "fantasy/magic" because of cobras ability to pull about 21 Gs (I am poor at match but imagine forces -200 m/s to 400+ under 3 seconds :eek: ) :/ then my idea can hit trashcan :( I would love to have risk though...
 
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{{{ I wanted to post it under this thread >“You are mine to toy with!” Slaves in Elite Dangerous< but it was moved to archive and there should be revised version that I cannot find :/ If revised thread is somewhere then please move it there or if it can stay here then leave it here :) }}}
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without commenting on the rest of your post i thought i'd let you know why the thread you mentioned was in the archive and why you can't see the revised thread.

the archive is for Design Decision Forum threads started by Frontier staff to get feedback from the DDF members, as DDF membership is a high level kickstarter reward it is only accessible to those that pledged to that level during the kickstarter (£300 or more)

this is the reason you can't see the revised thread yet, and why the original post is in the archive. the archive is to provide a window on the DDF discussion for those of us who did not pledge to that level, or who backed the game once the KS pledge rewards were no longer available.

as for your post, all information that is currently publicly available on this subject is contained in the DDF archive, as you have already read that thread its unlikely that you will get any more info here, but it may spark some lively debate among the rest of us ;)
 
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I would think that slaves would be carried in stasis pods in stacks of say four per tonne to avoid them damaging your ship's interior and cargo. You'd have more to worry about from the law in federal space, pirates, sympathetic smugglers and anti-slavery protesters thsn the slaves themselves.

As far as I know, slavery in imperial space is legal but heavilly regulated, illegal in Federal space (seen as a henious crime... you WILL be facing a lot of police fighters) and not regulated at all in independant space. Pirates will just want to steal your cargo and sell it for themselves. Sympathetc Smugglers (the heroic, lovable rogue type) will probably attempt to free them as will the anti-slavery groups (theres bound to be some groups like that).

If you ever played Mass Effect 2 and did the Quarian Slave mission (where the Asari broker was trying to sell the Quarian slave) you learned that 'Indentured Servitude' was completley voluntary and was a good way to pay off debts. The service duration was fixed and the buyer was forbidden to take her off world and abuse was forbidden. I can see this being similar to how the slave trade in Imperial space is regulated.

In independant space though. Its gonna be 'kidnap them from a farming world and sell them against their will' type thing. I can also see it being much more lucrative than slave trading in Imperial space and a lot less risky from a judicial point of veiw than it would be in Federal space. Although you'd be fair game for pirates in independent spave though.

I don't intend to get into slave trading. I'll probably be the sympathetic Smuggler type and free them for reward money. But good luck though.
 
Thanx for info AndyB

I don't intend to get into slave trading. I'll probably be the sympathetic Smuggler type and free them for reward money. But good luck though.

As we all know (maybe not all) In our world there is many human trafficking so ED slaves are like people that just signed into work but with extra rights for their boss (empire). But there will be also illegal slavery. And that was what I meant in my post. Slavery outside of empire.


"Slaves can be transported in stasis canisters

To transport a stasis canister of slaves (of either kind) the cargo hold must be fitted with powered cargo racks
Failure to use such racks kills the slaves after a time delay"

They will not be in stasis all the time just like that. They may exit from stasis. Or something that can stop that stasis if they plan to do it against anyones will (maybe one of them acquired some type of injection that after some time wakes him up and then he use some type of emergency switch in his pod or just be smart and free himself in some only known to him way). Then they free their comrades and then everything I described in OP happens. For everything there is always solution/excuse/way out.

If those slaves outside of empire would be only yet another ware so price would be little bigger that other cargo then I would rather chose to make 2 courses with normal cargo that risk some fine etc.

But if there would be more tempting price because of risk not only from side of police then I would be very tempted maybe. That is why I got that idea. Otherwise it would be no fun to transport slaves (in empire they would be just like normal wares) with some risk of being scanned while docking.

Just little bigger profit not tempts me at all. Same for narcotics. But if there would be some type of another risk and not only police scanning me while docking to station. Maybe like some local cartel that can try to threaten me to give that narcotics to them (they can get info on big cargo of narcotics so they would try to force player to give everything without risking in destruction of his ship and that big pile of narcotics). Imagine 5 well armed ships that you have no chance with. And that risk of loosing all that narcotics just like that. That way narcotics would cost more and profit would be bigger. That risk of losing investment money..... Big gain or painful lose.

I hope similar thing would be for normal pirates wanting normal wares from our cargo so there would be big chance that instead of just attacking and risking destruction of cargo they would try to "ask" pilot to drop something what they want. Sometimes only 2 ships of pirates sometimes 3-4 average pirates. And sometimes very well armed pirate ships. That way it would be risky to go into not protected systems. (that type of scenarios in MP may be normal thing because of player organizing but all the time I am talking about SP that I am mostly interested in)

With my idea I would be afraid all the time while transporting and not only while docking. To reduce risk I could do it by investing into better cargo bot with lasers etc. instead of normal cargo bot. Or 2 cargo bots that would guard my cargo. Or invest in other types of cargo hold security so in case of breakout of slave it would be big chance that he would be dealt with. Maybe he would surrender or die in attempt to free himself and his buddies.

More options in game less BOREDOM.

You might want to watch this, the stuff on Slavery is at the beginning: https://www.youtube.com/watch?v=yrv3yC3wrg8

I watched it quite long time ago and I forgot many things from that. So slaves will not be frozen or put in some stasis etc.
BUT according to post (“You are mine to toy with!” Slaves in Elite Dangerous) it little differs from what he say so that can change.

"Slaves can be transported in stasis canisters

To transport a stasis canister of slaves (of either kind) the cargo hold must be fitted with powered cargo racks
Failure to use such racks kills the slaves after a time delay"
But they may not be in stasis all the time.... so...

So all things show that what I would like to see is possible :) Cool.
 
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How to free slaves?

I'm a new standard beta player :) Sorry for my English in advance.

Imagine, that I manage to destroy a Pirate or a wanted smuggler. And the ship wreckage let floating a cannister or what else, with slaves as cargo. I don't want to destroy the cannister and kill the slaves. Also i don't want to sell the slaves in a station Black Market. I want to free them. How can I, please?
 
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Hmm... Or ransom them to their relatives for more money than their $$/ton.

Or have them give you hot tips out of gratitude.
 
I'm a new standard beta player :) Sorry for my english in advance.

Imagine, that I manage to destroy a Pirate or a wanted smuggler. And the ship wreckage let floating a cannister or what else, with slaves as cargo. I don't want to destroy the cannister and kill the slaves. Also i don't want to sell the slaves in a station Black Market. I want to free them. How can I, please?

yeah, tell me once you got them free, so I can chase 'em for the black market myself :D :D
 
Find a remote undiscovered system, build a settlement, then bring them to their new haven, forming a new colony worshiping you as their god savior :)
 

rootsrat

Volunteer Moderator
I'm a new standard beta player :) Sorry for my english in advance.

Imagine, that I manage to destroy a Pirate or a wanted smuggler. And the ship wreckage let floating a cannister or what else, with slaves as cargo. I don't want to destroy the cannister and kill the slaves. Also i don't want to sell the slaves in a station Black Market. I want to free them. How can I, please?

You should ask a moderator (by reporting your own post) to move this to Beta Discussion forums and make it a [Discussion Proposal] or whatever the prefix is if you want the answer from FDEV.

As for the idea itself, I think it's a great one. I would love to see this option included in game.

Either release them at the station or at a starport on a planet (later on, when landings are available).
 
You should ask a moderator (by reporting your own post) to move this to Beta Discussion forums and make it a [Discussion Proposal] or whatever the prefix is if you want the answer from FDEV.

As for the idea itself, I think it's a great one. I would love to see this option included in game.

Either release them at the station or at a starport on a planet (later on, when landings are available).

Thanks, i'll try to do that!

Edited: But when reporting, there is an advise "Note: This is ONLY to be used to report spam, advertising messages, and problematic (harassment, fighting, or rude) posts. " Maybe I can send a mp better, or open a new post in Beta Forum o Features Forum?
 
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Thanks, i'll try to do that!

Edited: But when reporting, there is an advise "Note: This is ONLY to be used to report spam, advertising messages, and problematic (harassment, fighting, or rude) posts. " Maybe I can send a mp better, or open a new post in Beta Forum o Features Forum?

well, in regard of shooting slaves, i'd set it up under harassment and fighting :rolleyes:
 
How to free slaves?

I'm a new standard beta player. Sorry for my english in advance.

Apologize because I open this threat in the General Forum before....

Imagine, that I manage to destroy a Pirate or a wanted smuggler. And the ship wreckage let floating a cannister or what else, with slaves as cargo. I don't want to destroy the cannister and kill the slaves. Also i don't want to sell the slaves in a station Black Market. I want to free them. How can I, please? It will be possible in the game? I think a system to free slaves, will be an excelent feature for the game.

Thanks in advance.:)
 
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